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@ -16,36 +16,63 @@
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namespace Tegra {
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namespace Tegra {
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MemoryManager::MemoryManager(Core::System& system_)
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MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64 page_bits_)
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: system{system_}, page_table(page_table_size) {}
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: system{system_}, address_space_bits{address_space_bits_}, page_bits{page_bits_}, entries{},
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page_table{address_space_bits, address_space_bits + page_bits - 38, page_bits} {
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address_space_size = 1ULL << address_space_bits;
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allocate_start = address_space_bits > 32 ? 1ULL << 32 : 0;
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page_size = 1ULL << page_bits;
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page_mask = page_size - 1ULL;
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const u64 page_table_bits = address_space_bits - cpu_page_bits;
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const u64 page_table_size = 1ULL << page_table_bits;
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page_table_mask = page_table_size - 1;
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entries.resize(page_table_size / 32, 0);
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}
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MemoryManager::~MemoryManager() = default;
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MemoryManager::~MemoryManager() = default;
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void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
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MemoryManager::EntryType MemoryManager::GetEntry(size_t position) const {
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rasterizer = rasterizer_;
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position = position >> page_bits;
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const u64 entry_mask = entries[position / 32];
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const size_t sub_index = position % 32;
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return static_cast<EntryType>((entry_mask >> (2 * sub_index)) & 0x03ULL);
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}
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}
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GPUVAddr MemoryManager::UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size) {
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void MemoryManager::SetEntry(size_t position, MemoryManager::EntryType entry) {
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position = position >> page_bits;
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const u64 entry_mask = entries[position / 32];
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const size_t sub_index = position % 32;
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entries[position / 32] =
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(~(3ULL << sub_index * 2) & entry_mask) | (static_cast<u64>(entry) << sub_index * 2);
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}
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template <MemoryManager::EntryType entry_type>
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GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cpu_addr,
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size_t size) {
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u64 remaining_size{size};
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u64 remaining_size{size};
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if constexpr (entry_type == EntryType::Mapped) {
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page_table.ReserveRange(gpu_addr, size);
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}
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for (u64 offset{}; offset < size; offset += page_size) {
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for (u64 offset{}; offset < size; offset += page_size) {
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if (remaining_size < page_size) {
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const GPUVAddr current_gpu_addr = gpu_addr + offset;
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SetPageEntry(gpu_addr + offset, page_entry + offset, remaining_size);
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SetEntry(current_gpu_addr, entry_type);
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} else {
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if constexpr (entry_type == EntryType::Mapped) {
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SetPageEntry(gpu_addr + offset, page_entry + offset);
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const VAddr current_cpu_addr = cpu_addr + offset;
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const auto index = PageEntryIndex(current_gpu_addr);
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page_table[index] = static_cast<u32>(current_cpu_addr >> 12ULL);
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}
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}
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remaining_size -= page_size;
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remaining_size -= page_size;
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}
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}
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return gpu_addr;
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return gpu_addr;
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}
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}
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void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
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rasterizer = rasterizer_;
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}
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GPUVAddr MemoryManager::Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size) {
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GPUVAddr MemoryManager::Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size) {
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const auto it = std::ranges::lower_bound(map_ranges, gpu_addr, {}, &MapRange::first);
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return PageTableOp<EntryType::Mapped>(gpu_addr, cpu_addr, size);
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if (it != map_ranges.end() && it->first == gpu_addr) {
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it->second = size;
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} else {
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map_ranges.insert(it, MapRange{gpu_addr, size});
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}
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return UpdateRange(gpu_addr, cpu_addr, size);
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}
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}
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GPUVAddr MemoryManager::MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align) {
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GPUVAddr MemoryManager::MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align) {
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@ -62,13 +89,6 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
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if (size == 0) {
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if (size == 0) {
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return;
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return;
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}
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}
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const auto it = std::ranges::lower_bound(map_ranges, gpu_addr, {}, &MapRange::first);
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if (it != map_ranges.end()) {
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ASSERT(it->first == gpu_addr);
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map_ranges.erase(it);
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} else {
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ASSERT_MSG(false, "Unmapping non-existent GPU address=0x{:x}", gpu_addr);
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}
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const auto submapped_ranges = GetSubmappedRange(gpu_addr, size);
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const auto submapped_ranges = GetSubmappedRange(gpu_addr, size);
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for (const auto& [map_addr, map_size] : submapped_ranges) {
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for (const auto& [map_addr, map_size] : submapped_ranges) {
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@ -79,63 +99,23 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
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rasterizer->UnmapMemory(*cpu_addr, map_size);
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rasterizer->UnmapMemory(*cpu_addr, map_size);
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}
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}
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UpdateRange(gpu_addr, PageEntry::State::Unmapped, size);
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PageTableOp<EntryType::Free>(gpu_addr, 0, size);
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}
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}
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std::optional<GPUVAddr> MemoryManager::AllocateFixed(GPUVAddr gpu_addr, std::size_t size) {
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std::optional<GPUVAddr> MemoryManager::AllocateFixed(GPUVAddr gpu_addr, std::size_t size) {
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for (u64 offset{}; offset < size; offset += page_size) {
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for (u64 offset{}; offset < size; offset += page_size) {
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if (!GetPageEntry(gpu_addr + offset).IsUnmapped()) {
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if (GetEntry(gpu_addr + offset) != EntryType::Free) {
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return std::nullopt;
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return std::nullopt;
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}
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}
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}
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}
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return UpdateRange(gpu_addr, PageEntry::State::Allocated, size);
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return PageTableOp<EntryType::Reserved>(gpu_addr, 0, size);
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}
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}
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GPUVAddr MemoryManager::Allocate(std::size_t size, std::size_t align) {
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GPUVAddr MemoryManager::Allocate(std::size_t size, std::size_t align) {
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return *AllocateFixed(*FindFreeRange(size, align), size);
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return *AllocateFixed(*FindFreeRange(size, align), size);
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}
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}
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void MemoryManager::TryLockPage(PageEntry page_entry, std::size_t size) {
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if (!page_entry.IsValid()) {
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return;
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}
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ASSERT(system.CurrentProcess()
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->PageTable()
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.LockForDeviceAddressSpace(page_entry.ToAddress(), size)
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.IsSuccess());
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}
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void MemoryManager::TryUnlockPage(PageEntry page_entry, std::size_t size) {
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if (!page_entry.IsValid()) {
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return;
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}
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ASSERT(system.CurrentProcess()
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->PageTable()
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.UnlockForDeviceAddressSpace(page_entry.ToAddress(), size)
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.IsSuccess());
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}
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PageEntry MemoryManager::GetPageEntry(GPUVAddr gpu_addr) const {
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return page_table[PageEntryIndex(gpu_addr)];
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}
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void MemoryManager::SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size) {
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// TODO(bunnei): We should lock/unlock device regions. This currently causes issues due to
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// improper tracking, but should be fixed in the future.
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//// Unlock the old page
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// TryUnlockPage(page_table[PageEntryIndex(gpu_addr)], size);
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//// Lock the new page
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// TryLockPage(page_entry, size);
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auto& current_page = page_table[PageEntryIndex(gpu_addr)];
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current_page = page_entry;
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}
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std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size_t align,
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std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size_t align,
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bool start_32bit_address) const {
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bool start_32bit_address) const {
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if (!align) {
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if (!align) {
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@ -145,9 +125,9 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size
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}
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}
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u64 available_size{};
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u64 available_size{};
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GPUVAddr gpu_addr{start_32bit_address ? address_space_start_low : address_space_start};
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GPUVAddr gpu_addr{allocate_start};
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while (gpu_addr + available_size < address_space_size) {
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while (gpu_addr + available_size < address_space_size) {
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if (GetPageEntry(gpu_addr + available_size).IsUnmapped()) {
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if (GetEntry(gpu_addr + available_size) == EntryType::Free) {
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available_size += page_size;
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available_size += page_size;
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if (available_size >= size) {
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if (available_size >= size) {
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@ -168,15 +148,12 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size
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}
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}
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std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
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std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
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if (gpu_addr == 0) {
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if (GetEntry(gpu_addr) != EntryType::Mapped) {
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return std::nullopt;
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}
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const auto page_entry{GetPageEntry(gpu_addr)};
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if (!page_entry.IsValid()) {
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return std::nullopt;
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return std::nullopt;
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}
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}
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return page_entry.ToAddress() + (gpu_addr & page_mask);
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const VAddr cpu_addr_base = static_cast<VAddr>(page_table[PageEntryIndex(gpu_addr)]) << 12ULL;
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return cpu_addr_base + (gpu_addr & page_mask);
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}
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}
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std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr, std::size_t size) const {
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std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr, std::size_t size) const {
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@ -227,10 +204,6 @@ template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
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template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
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template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
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u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) {
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u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) {
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if (!GetPageEntry(gpu_addr).IsValid()) {
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return {};
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}
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const auto address{GpuToCpuAddress(gpu_addr)};
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const auto address{GpuToCpuAddress(gpu_addr)};
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if (!address) {
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if (!address) {
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return {};
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return {};
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@ -240,10 +213,6 @@ u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) {
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}
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}
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const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const {
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const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const {
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if (!GetPageEntry(gpu_addr).IsValid()) {
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return {};
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}
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const auto address{GpuToCpuAddress(gpu_addr)};
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const auto address{GpuToCpuAddress(gpu_addr)};
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if (!address) {
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if (!address) {
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return {};
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return {};
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@ -252,12 +221,6 @@ const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const {
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return system.Memory().GetPointer(*address);
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return system.Memory().GetPointer(*address);
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}
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}
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size_t MemoryManager::BytesToMapEnd(GPUVAddr gpu_addr) const noexcept {
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auto it = std::ranges::upper_bound(map_ranges, gpu_addr, {}, &MapRange::first);
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--it;
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return it->second - (gpu_addr - it->first);
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}
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void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
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void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
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bool is_safe) const {
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bool is_safe) const {
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std::size_t remaining_size{size};
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std::size_t remaining_size{size};
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@ -268,7 +231,7 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std:
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const std::size_t copy_amount{
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const std::size_t copy_amount{
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std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
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std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
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const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
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const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
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if (page_addr && *page_addr != 0) {
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if (page_addr) {
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const auto src_addr{*page_addr + page_offset};
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const auto src_addr{*page_addr + page_offset};
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if (is_safe) {
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if (is_safe) {
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// Flush must happen on the rasterizer interface, such that memory is always
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// Flush must happen on the rasterizer interface, such that memory is always
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@ -307,7 +270,7 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe
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const std::size_t copy_amount{
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const std::size_t copy_amount{
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std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
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std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
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const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
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const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
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if (page_addr && *page_addr != 0) {
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if (page_addr) {
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const auto dest_addr{*page_addr + page_offset};
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const auto dest_addr{*page_addr + page_offset};
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if (is_safe) {
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if (is_safe) {
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@ -392,7 +355,7 @@ bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) cons
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size_t page_index{gpu_addr >> page_bits};
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size_t page_index{gpu_addr >> page_bits};
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const size_t page_last{(gpu_addr + size + page_size - 1) >> page_bits};
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const size_t page_last{(gpu_addr + size + page_size - 1) >> page_bits};
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while (page_index < page_last) {
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while (page_index < page_last) {
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if (!page_table[page_index].IsValid() || page_table[page_index].ToAddress() == 0) {
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if (GetEntry(page_index << page_bits) == EntryType::Free) {
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return false;
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return false;
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}
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}
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++page_index;
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++page_index;
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@ -408,7 +371,7 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
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size_t page_offset{gpu_addr & page_mask};
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size_t page_offset{gpu_addr & page_mask};
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std::optional<std::pair<GPUVAddr, std::size_t>> last_segment{};
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std::optional<std::pair<GPUVAddr, std::size_t>> last_segment{};
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std::optional<VAddr> old_page_addr{};
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std::optional<VAddr> old_page_addr{};
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const auto extend_size = [&last_segment, &page_index, &page_offset](std::size_t bytes) {
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const auto extend_size = [this, &last_segment, &page_index, &page_offset](std::size_t bytes) {
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if (!last_segment) {
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|
if (!last_segment) {
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const GPUVAddr new_base_addr = (page_index << page_bits) + page_offset;
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|
const GPUVAddr new_base_addr = (page_index << page_bits) + page_offset;
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last_segment = {new_base_addr, bytes};
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|
last_segment = {new_base_addr, bytes};
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