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@ -462,38 +462,45 @@ void Config::ReadDataStorageValues() {
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FileUtil::GetUserPath(
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FileUtil::GetUserPath(
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FileUtil::UserPath::LoadDir,
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FileUtil::UserPath::LoadDir,
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qt_config
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qt_config
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->value("load_directory",
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->value(QStringLiteral("load_directory"),
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)))
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)))
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.toString()
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.toString()
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.toStdString());
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.toStdString());
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FileUtil::GetUserPath(
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FileUtil::GetUserPath(
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FileUtil::UserPath::DumpDir,
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FileUtil::UserPath::DumpDir,
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qt_config
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qt_config
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->value("dump_directory",
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->value(QStringLiteral("dump_directory"),
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)))
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)))
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.toString()
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.toString()
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.toStdString());
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.toStdString());
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FileUtil::GetUserPath(
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FileUtil::GetUserPath(
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FileUtil::UserPath::CacheDir,
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FileUtil::UserPath::CacheDir,
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qt_config
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qt_config
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->value("cache_directory",
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->value(QStringLiteral("cache_directory"),
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)))
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)))
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.toString()
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.toString()
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.toStdString());
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.toStdString());
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Settings::values.gamecard_inserted = ReadSetting("gamecard_inserted", false).toBool();
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Settings::values.gamecard_inserted =
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Settings::values.gamecard_current_game = ReadSetting("gamecard_current_game", false).toBool();
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ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool();
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Settings::values.gamecard_path = ReadSetting("gamecard_path", "").toString().toStdString();
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Settings::values.gamecard_current_game =
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ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool();
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Settings::values.gamecard_path =
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ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString();
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Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
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Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
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ReadSetting(QStringLiteral("nand_total_size"), static_cast<u64>(Settings::NANDTotalSize::S29_1GB))
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ReadSetting(QStringLiteral("nand_total_size"),
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static_cast<u64>(Settings::NANDTotalSize::S29_1GB))
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.toULongLong());
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.toULongLong());
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Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
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Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
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ReadSetting(QStringLiteral("nand_user_size"), static_cast<u64>(Settings::NANDUserSize::S26GB))
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ReadSetting(QStringLiteral("nand_user_size"),
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static_cast<u64>(Settings::NANDUserSize::S26GB))
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.toULongLong());
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.toULongLong());
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Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
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Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
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ReadSetting(QStringLiteral("nand_system_size"), static_cast<u64>(Settings::NANDSystemSize::S2_5GB))
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ReadSetting(QStringLiteral("nand_system_size"),
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static_cast<u64>(Settings::NANDSystemSize::S2_5GB))
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.toULongLong());
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.toULongLong());
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Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
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Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
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ReadSetting(QStringLiteral("sdmc_size"), static_cast<u64>(Settings::SDMCSize::S16GB)).toULongLong());
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ReadSetting(QStringLiteral("sdmc_size"), static_cast<u64>(Settings::SDMCSize::S16GB))
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.toULongLong());
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qt_config->endGroup();
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qt_config->endGroup();
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}
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}
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@ -920,13 +927,18 @@ void Config::SaveDataStorageValues() {
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)),
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)),
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
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WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false);
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WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false);
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WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game, false);
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WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game,
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WriteSetting(QStringLiteral("gamecard_path"), QString::fromStdString(Settings::values.gamecard_path), "");
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false);
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WriteSetting(QStringLiteral("nand_total_size"), static_cast<u64>(Settings::values.nand_total_size),
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WriteSetting(QStringLiteral("gamecard_path"),
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QString::fromStdString(Settings::values.gamecard_path), QStringLiteral(""));
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WriteSetting(QStringLiteral("nand_total_size"),
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static_cast<u64>(Settings::values.nand_total_size),
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static_cast<u64>(Settings::NANDTotalSize::S29_1GB));
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static_cast<u64>(Settings::NANDTotalSize::S29_1GB));
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WriteSetting(QStringLiteral("nand_user_size"), static_cast<u64>(Settings::values.nand_user_size),
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WriteSetting(QStringLiteral("nand_user_size"),
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static_cast<u64>(Settings::values.nand_user_size),
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static_cast<u64>(Settings::NANDUserSize::S26GB));
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static_cast<u64>(Settings::NANDUserSize::S26GB));
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WriteSetting(QStringLiteral("nand_system_size"), static_cast<u64>(Settings::values.nand_system_size),
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WriteSetting(QStringLiteral("nand_system_size"),
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static_cast<u64>(Settings::values.nand_system_size),
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static_cast<u64>(Settings::NANDSystemSize::S2_5GB));
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static_cast<u64>(Settings::NANDSystemSize::S2_5GB));
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WriteSetting(QStringLiteral("sdmc_size"), static_cast<u64>(Settings::values.sdmc_size),
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WriteSetting(QStringLiteral("sdmc_size"), static_cast<u64>(Settings::values.sdmc_size),
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static_cast<u64>(Settings::SDMCSize::S16GB));
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static_cast<u64>(Settings::SDMCSize::S16GB));
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