OpenGL: Keep stencil-test and framebuffer.depth_format in sync

master
Jannik Vogel 2016-04-01 15:49:16 +07:00
parent f3ba678b81
commit d47605b2ed
1 changed files with 1 additions and 0 deletions

@ -271,6 +271,7 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
// Stencil test // Stencil test
case PICA_REG_INDEX(output_merger.stencil_test.raw_func): case PICA_REG_INDEX(output_merger.stencil_test.raw_func):
case PICA_REG_INDEX(output_merger.stencil_test.raw_op): case PICA_REG_INDEX(output_merger.stencil_test.raw_op):
case PICA_REG_INDEX(framebuffer.depth_format):
SyncStencilTest(); SyncStencilTest();
break; break;