glasm: Implement InvocationId

master
ReinUsesLisp 2021-05-20 20:36:04 +07:00 committed by ameerj
parent 679e7146a7
commit d5db96386d
2 changed files with 5 additions and 2 deletions

@ -77,6 +77,9 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
if (stage == Stage::Geometry && info.loads_position) { if (stage == Stage::Geometry && info.loads_position) {
Add("ATTRIB vertex_position=vertex.position;"); Add("ATTRIB vertex_position=vertex.position;");
} }
if (info.uses_invocation_id) {
Add("ATTRIB primitive_invocation=primitive.invocation;");
}
for (size_t index = 0; index < program.info.stores_frag_color.size(); ++index) { for (size_t index = 0; index < program.info.stores_frag_color.size(); ++index) {
if (!program.info.stores_frag_color[index]) { if (!program.info.stores_frag_color[index]) {
continue; continue;

@ -160,8 +160,8 @@ void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {},invocation.localid;", inst); ctx.Add("MOV.S {},invocation.localid;", inst);
} }
void EmitInvocationId(EmitContext& ctx) { void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
NotImplemented(); ctx.Add("MOV.S {}.x,primitive_invocation.x;", inst);
} }
void EmitSampleId(EmitContext& ctx) { void EmitSampleId(EmitContext& ctx) {