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@ -749,12 +749,12 @@ CompiledShader* JitCompiler::Compile() {
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// Used to set a register to one
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static const __m128 one = { 1.f, 1.f, 1.f, 1.f };
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MOV(PTRBITS, R(RAX), ImmPtr(&one));
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MOVAPS(ONE, MDisp(RAX, 0));
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MOVAPS(ONE, MatR(RAX));
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// Used to negate registers
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static const __m128 neg = { -0.f, -0.f, -0.f, -0.f };
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MOV(PTRBITS, R(RAX), ImmPtr(&neg));
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MOVAPS(NEGBIT, MDisp(RAX, 0));
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MOVAPS(NEGBIT, MatR(RAX));
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looping = false;
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