|
|
|
@ -54,7 +54,7 @@ u64 NVFlinger::OpenDisplay(std::string_view name) {
|
|
|
|
|
// TODO(Subv): Currently we only support the Default display.
|
|
|
|
|
ASSERT(name == "Default");
|
|
|
|
|
|
|
|
|
|
auto itr = std::find_if(displays.begin(), displays.end(),
|
|
|
|
|
const auto itr = std::find_if(displays.begin(), displays.end(),
|
|
|
|
|
[&](const Display& display) { return display.name == name; });
|
|
|
|
|
|
|
|
|
|
ASSERT(itr != displays.end());
|
|
|
|
@ -67,8 +67,8 @@ u64 NVFlinger::CreateLayer(u64 display_id) {
|
|
|
|
|
|
|
|
|
|
ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment");
|
|
|
|
|
|
|
|
|
|
u64 layer_id = next_layer_id++;
|
|
|
|
|
u32 buffer_queue_id = next_buffer_queue_id++;
|
|
|
|
|
const u64 layer_id = next_layer_id++;
|
|
|
|
|
const u32 buffer_queue_id = next_buffer_queue_id++;
|
|
|
|
|
auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
|
|
|
|
|
display.layers.emplace_back(layer_id, buffer_queue);
|
|
|
|
|
buffer_queues.emplace_back(std::move(buffer_queue));
|
|
|
|
@ -85,7 +85,7 @@ Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::GetVsyncEvent(u64 display_id
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
|
|
|
|
|
auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
|
|
|
|
|
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
|
|
|
|
|
[&](const auto& queue) { return queue->GetId() == id; });
|
|
|
|
|
|
|
|
|
|
ASSERT(itr != buffer_queues.end());
|
|
|
|
@ -93,7 +93,7 @@ std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Display& NVFlinger::GetDisplay(u64 display_id) {
|
|
|
|
|
auto itr = std::find_if(displays.begin(), displays.end(),
|
|
|
|
|
const auto itr = std::find_if(displays.begin(), displays.end(),
|
|
|
|
|
[&](const Display& display) { return display.id == display_id; });
|
|
|
|
|
|
|
|
|
|
ASSERT(itr != displays.end());
|
|
|
|
@ -103,7 +103,7 @@ Display& NVFlinger::GetDisplay(u64 display_id) {
|
|
|
|
|
Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
|
|
|
|
|
auto& display = GetDisplay(display_id);
|
|
|
|
|
|
|
|
|
|
auto itr = std::find_if(display.layers.begin(), display.layers.end(),
|
|
|
|
|
const auto itr = std::find_if(display.layers.begin(), display.layers.end(),
|
|
|
|
|
[&](const Layer& layer) { return layer.id == layer_id; });
|
|
|
|
|
|
|
|
|
|
ASSERT(itr != display.layers.end());
|
|
|
|
@ -139,7 +139,7 @@ void NVFlinger::Compose() {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
auto& igbp_buffer = buffer->get().igbp_buffer;
|
|
|
|
|
const auto& igbp_buffer = buffer->get().igbp_buffer;
|
|
|
|
|
|
|
|
|
|
// Now send the buffer to the GPU for drawing.
|
|
|
|
|
// TODO(Subv): Support more than just disp0. The display device selection is probably based
|
|
|
|
|