fixed project includes to use new directory structure
parent
63e46abdb8
commit
de0a034a84
@ -1,28 +1,25 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="src\citra.cpp" />
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<ClCompile Include="src\emu_window\emu_window_glfw.cpp">
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<Filter>emu_window</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="resource.h" />
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<ClInclude Include="src\version.h" />
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<ClInclude Include="src\citra.h" />
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<ClInclude Include="src\emu_window\emu_window_glfw.h">
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<Filter>emu_window</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="citra.rc" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="emu_window">
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<UniqueIdentifier>{e3161526-9f53-4670-8dae-2be81ff01bc2}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<None Include="CMakeLists.txt" />
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<ClCompile Include="citra.cpp" />
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<ClCompile Include="emu_window\emu_window_glfw.cpp">
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<Filter>emu_window</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="citra.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="version.h" />
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<ClInclude Include="emu_window\emu_window_glfw.h">
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<Filter>emu_window</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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</Project>
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@ -1,64 +1,63 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="src\break_points.cpp" />
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<ClCompile Include="src\console_listener.cpp" />
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<ClCompile Include="src\extended_trace.cpp" />
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<ClCompile Include="src\file_search.cpp" />
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<ClCompile Include="src\file_util.cpp" />
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<ClCompile Include="src\hash.cpp" />
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<ClCompile Include="src\log_manager.cpp" />
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<ClCompile Include="src\math_util.cpp" />
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<ClCompile Include="src\memory_util.cpp" />
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<ClCompile Include="src\mem_arena.cpp" />
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<ClCompile Include="src\misc.cpp" />
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<ClCompile Include="src\msg_handler.cpp" />
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<ClCompile Include="src\string_util.cpp" />
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<ClCompile Include="src\thread.cpp" />
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<ClCompile Include="src\timer.cpp" />
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<ClCompile Include="src\version.cpp" />
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<ClCompile Include="src\utf8.cpp" />
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<ClInclude Include="atomic.h" />
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<ClInclude Include="atomic_gcc.h" />
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<ClInclude Include="atomic_win32.h" />
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<ClInclude Include="break_points.h" />
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<ClInclude Include="chunk_file.h" />
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<ClInclude Include="common.h" />
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<ClInclude Include="common_funcs.h" />
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<ClInclude Include="common_paths.h" />
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<ClInclude Include="common_types.h" />
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<ClInclude Include="console_listener.h" />
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<ClInclude Include="cpu_detect.h" />
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<ClInclude Include="debug_interface.h" />
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<ClInclude Include="emu_window.h" />
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<ClInclude Include="extended_trace.h" />
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<ClInclude Include="fifo_queue.h" />
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<ClInclude Include="file_search.h" />
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<ClInclude Include="file_util.h" />
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<ClInclude Include="fixed_size_queue.h" />
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<ClInclude Include="hash.h" />
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<ClInclude Include="linear_disk_cache.h" />
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<ClInclude Include="log.h" />
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<ClInclude Include="log_manager.h" />
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<ClInclude Include="math_util.h" />
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<ClInclude Include="mem_arena.h" />
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<ClInclude Include="memory_util.h" />
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<ClInclude Include="msg_handler.h" />
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<ClInclude Include="platform.h" />
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<ClInclude Include="std_condition_variable.h" />
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<ClInclude Include="std_mutex.h" />
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<ClInclude Include="std_thread.h" />
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<ClInclude Include="string_util.h" />
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<ClInclude Include="swap.h" />
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<ClInclude Include="thread.h" />
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<ClInclude Include="thunk.h" />
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<ClInclude Include="timer.h" />
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<ClInclude Include="utf8.h" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\atomic.h" />
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<ClInclude Include="src\break_points.h" />
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<ClInclude Include="src\chunk_file.h" />
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<ClInclude Include="src\common.h" />
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<ClInclude Include="src\common_funcs.h" />
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<ClInclude Include="src\common_paths.h" />
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<ClInclude Include="src\common_types.h" />
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<ClInclude Include="src\console_listener.h" />
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<ClInclude Include="src\cpu_detect.h" />
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<ClInclude Include="src\debug_interface.h" />
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<ClInclude Include="src\extended_trace.h" />
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<ClInclude Include="src\fifo_queue.h" />
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<ClInclude Include="src\file_search.h" />
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<ClInclude Include="src\file_util.h" />
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<ClInclude Include="src\fixed_size_queue.h" />
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<ClInclude Include="src\hash.h" />
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<ClInclude Include="src\linear_disk_cache.h" />
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<ClInclude Include="src\log.h" />
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<ClInclude Include="src\log_manager.h" />
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<ClInclude Include="src\math_util.h" />
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<ClInclude Include="src\memory_util.h" />
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<ClInclude Include="src\mem_arena.h" />
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<ClInclude Include="src\msg_handler.h" />
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<ClInclude Include="src\scm_rev.h" />
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<ClInclude Include="src\std_condition_variable.h" />
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<ClInclude Include="src\std_mutex.h" />
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<ClInclude Include="src\std_thread.h" />
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<ClInclude Include="src\string_util.h" />
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<ClInclude Include="src\thread.h" />
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<ClInclude Include="src\thunk.h" />
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<ClInclude Include="src\timer.h" />
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<ClInclude Include="src\atomic_gcc.h" />
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<ClInclude Include="src\atomic_win32.h" />
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<ClInclude Include="src\emu_window.h" />
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<ClInclude Include="src\platform.h" />
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<ClInclude Include="src\swap.h" />
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<ClInclude Include="src\utf8.h" />
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<ClCompile Include="break_points.cpp" />
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<ClCompile Include="console_listener.cpp" />
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<ClCompile Include="extended_trace.cpp" />
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<ClCompile Include="file_search.cpp" />
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<ClCompile Include="file_util.cpp" />
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<ClCompile Include="hash.cpp" />
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<ClCompile Include="log_manager.cpp" />
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<ClCompile Include="math_util.cpp" />
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<ClCompile Include="mem_arena.cpp" />
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<ClCompile Include="memory_util.cpp" />
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<ClCompile Include="misc.cpp" />
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<ClCompile Include="msg_handler.cpp" />
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<ClCompile Include="string_util.cpp" />
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<ClCompile Include="thread.cpp" />
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<ClCompile Include="timer.cpp" />
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<ClCompile Include="utf8.cpp" />
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<ClCompile Include="version.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="CMakeLists.txt" />
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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</Project>
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@ -1,26 +1,26 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="src\video_core.cpp" />
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<ClCompile Include="src\utils.cpp" />
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<ClCompile Include="src\renderer_opengl\renderer_opengl.cpp">
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<Filter>renderer_opengl</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\renderer_base.h" />
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<ClInclude Include="src\video_core.h" />
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<ClInclude Include="src\utils.h" />
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<ClInclude Include="src\renderer_opengl\renderer_opengl.h">
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<Filter>renderer_opengl</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="renderer_opengl">
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<UniqueIdentifier>{e0245557-dbd4-423e-9399-513d5e99f1e4}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="renderer_opengl\renderer_opengl.cpp">
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<Filter>renderer_opengl</Filter>
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</ClCompile>
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<ClCompile Include="utils.cpp" />
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<ClCompile Include="video_core.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="renderer_opengl\renderer_opengl.h">
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<Filter>renderer_opengl</Filter>
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</ClInclude>
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<ClInclude Include="renderer_base.h" />
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<ClInclude Include="utils.h" />
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<ClInclude Include="video_core.h" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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</Project>
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