@ -55,7 +55,6 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
SetConfiguration ( ) ;
SetConfiguration ( ) ;
connect ( ui - > toggle_frame_limit , & QCheckBox : : toggled , ui - > frame_limit , & QSpinBox : : setEnabled ) ;
connect ( ui - > bg_button , & QPushButton : : clicked , this , [ this ] {
connect ( ui - > bg_button , & QPushButton : : clicked , this , [ this ] {
const QColor new_bg_color = QColorDialog : : getColor ( bg_color ) ;
const QColor new_bg_color = QColorDialog : : getColor ( bg_color ) ;
if ( ! new_bg_color . isValid ( ) ) {
if ( ! new_bg_color . isValid ( ) ) {
@ -72,9 +71,6 @@ void ConfigureGraphics::SetConfiguration() {
ui - > resolution_factor_combobox - > setCurrentIndex (
ui - > resolution_factor_combobox - > setCurrentIndex (
static_cast < int > ( FromResolutionFactor ( Settings : : values . resolution_factor ) ) ) ;
static_cast < int > ( FromResolutionFactor ( Settings : : values . resolution_factor ) ) ) ;
ui - > toggle_frame_limit - > setChecked ( Settings : : values . use_frame_limit ) ;
ui - > frame_limit - > setEnabled ( ui - > toggle_frame_limit - > isChecked ( ) ) ;
ui - > frame_limit - > setValue ( Settings : : values . frame_limit ) ;
ui - > use_disk_shader_cache - > setEnabled ( runtime_lock ) ;
ui - > use_disk_shader_cache - > setEnabled ( runtime_lock ) ;
ui - > use_disk_shader_cache - > setChecked ( Settings : : values . use_disk_shader_cache ) ;
ui - > use_disk_shader_cache - > setChecked ( Settings : : values . use_disk_shader_cache ) ;
ui - > use_accurate_gpu_emulation - > setChecked ( Settings : : values . use_accurate_gpu_emulation ) ;
ui - > use_accurate_gpu_emulation - > setChecked ( Settings : : values . use_accurate_gpu_emulation ) ;
@ -89,8 +85,6 @@ void ConfigureGraphics::SetConfiguration() {
void ConfigureGraphics : : ApplyConfiguration ( ) {
void ConfigureGraphics : : ApplyConfiguration ( ) {
Settings : : values . resolution_factor =
Settings : : values . resolution_factor =
ToResolutionFactor ( static_cast < Resolution > ( ui - > resolution_factor_combobox - > currentIndex ( ) ) ) ;
ToResolutionFactor ( static_cast < Resolution > ( ui - > resolution_factor_combobox - > currentIndex ( ) ) ) ;
Settings : : values . use_frame_limit = ui - > toggle_frame_limit - > isChecked ( ) ;
Settings : : values . frame_limit = ui - > frame_limit - > value ( ) ;
Settings : : values . use_disk_shader_cache = ui - > use_disk_shader_cache - > isChecked ( ) ;
Settings : : values . use_disk_shader_cache = ui - > use_disk_shader_cache - > isChecked ( ) ;
Settings : : values . use_accurate_gpu_emulation = ui - > use_accurate_gpu_emulation - > isChecked ( ) ;
Settings : : values . use_accurate_gpu_emulation = ui - > use_accurate_gpu_emulation - > isChecked ( ) ;
Settings : : values . use_asynchronous_gpu_emulation =
Settings : : values . use_asynchronous_gpu_emulation =