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@ -443,11 +443,24 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
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if (!is_built.load(std::memory_order::relaxed)) {
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if (!is_built.load(std::memory_order::relaxed)) {
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WaitForBuild();
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WaitForBuild();
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}
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}
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if (assembly_programs[0].handle != 0) {
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const bool use_assembly{assembly_programs[0].handle != 0};
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const bool is_rescaling{texture_cache.IsRescaling()};
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const f32 config_down_factor{Settings::values.resolution_info.down_factor};
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const f32 down_factor{is_rescaling ? config_down_factor : 1.0f};
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if (use_assembly) {
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program_manager.BindAssemblyPrograms(assembly_programs, enabled_stages_mask);
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program_manager.BindAssemblyPrograms(assembly_programs, enabled_stages_mask);
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} else {
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} else {
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program_manager.BindSourcePrograms(source_programs);
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program_manager.BindSourcePrograms(source_programs);
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}
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}
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for (size_t stage = 0; stage < source_programs.size(); ++stage) {
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if (stage_infos[stage].uses_rescaling_uniform) {
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if (use_assembly) {
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glProgramEnvParameter4fARB(AssemblyStage(stage), 0, down_factor, 0.0f, 0.0f, 1.0f);
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} else {
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glProgramUniform1f(source_programs[stage].handle, 0, down_factor);
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}
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}
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}
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const VideoCommon::ImageViewInOut* views_it{views.data()};
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const VideoCommon::ImageViewInOut* views_it{views.data()};
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GLsizei texture_binding = 0;
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GLsizei texture_binding = 0;
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GLsizei image_binding = 0;
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GLsizei image_binding = 0;
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