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@ -397,16 +397,44 @@ static void IsSdmcDetected(Service::Interface* self) {
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}
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/**
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* FS_User::FormatSaveData service function
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* FS_User::FormatSaveData service function,
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* formats the SaveData specified by the input path.
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* Inputs:
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* 0 : 0x084C0242
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* 1 : Archive ID
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* 2 : Archive low path type
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* 3 : Archive low path size
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* 10 : (LowPathSize << 14) | 2
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* 11 : Archive low path
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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static void FormatSaveData(Service::Interface* self) {
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// TODO(Subv): Find out what the other inputs and outputs of this function are
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u32* cmd_buff = Kernel::GetCommandBuffer();
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LOG_DEBUG(Service_FS, "(STUBBED)");
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// TODO(Subv): Find out what the inputs and outputs of this function are
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auto archive_id = static_cast<FS::ArchiveIdCode>(cmd_buff[1]);
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auto archivename_type = static_cast<FileSys::LowPathType>(cmd_buff[2]);
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u32 archivename_size = cmd_buff[3];
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u32 archivename_ptr = cmd_buff[11];
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FileSys::Path archive_path(archivename_type, archivename_size, archivename_ptr);
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LOG_DEBUG(Service_FS, "archive_path=%s", archive_path.DebugStr().c_str());
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if (archive_id != FS::ArchiveIdCode::SaveData) {
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// TODO(Subv): What should happen if somebody attempts to format a different archive?
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LOG_ERROR(Service_FS, "tried to format an archive different than SaveData, %u", cmd_buff[1]);
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cmd_buff[1] = UnimplementedFunction(ErrorModule::FS).raw;
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return;
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}
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if (archive_path.GetType() != FileSys::LowPathType::Empty) {
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// TODO(Subv): Implement formatting the SaveData of other games
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LOG_ERROR(Service_FS, "archive LowPath type other than empty is currently unsupported");
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cmd_buff[1] = UnimplementedFunction(ErrorModule::FS).raw;
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return;
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}
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cmd_buff[1] = FormatSaveData().raw;
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}
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@ -414,6 +442,7 @@ static void FormatSaveData(Service::Interface* self) {
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/**
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* FS_User::FormatThisUserSaveData service function
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* Inputs:
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* 0: 0x080F0180
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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