texture_cache: Split templates out

master
yzct12345 2021-08-05 13:52:30 +07:00 committed by GitHub
parent a1cb453470
commit f9563c8f24
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7 changed files with 1533 additions and 1532 deletions

@ -97,6 +97,7 @@ add_library(video_core STATIC
renderer_opengl/gl_stream_buffer.h renderer_opengl/gl_stream_buffer.h
renderer_opengl/gl_texture_cache.cpp renderer_opengl/gl_texture_cache.cpp
renderer_opengl/gl_texture_cache.h renderer_opengl/gl_texture_cache.h
renderer_opengl/gl_texture_cache_templates.cpp
renderer_opengl/gl_query_cache.cpp renderer_opengl/gl_query_cache.cpp
renderer_opengl/gl_query_cache.h renderer_opengl/gl_query_cache.h
renderer_opengl/maxwell_to_gl.h renderer_opengl/maxwell_to_gl.h
@ -155,6 +156,7 @@ add_library(video_core STATIC
renderer_vulkan/vk_swapchain.h renderer_vulkan/vk_swapchain.h
renderer_vulkan/vk_texture_cache.cpp renderer_vulkan/vk_texture_cache.cpp
renderer_vulkan/vk_texture_cache.h renderer_vulkan/vk_texture_cache.h
renderer_vulkan/vk_texture_cache_templates.cpp
renderer_vulkan/vk_update_descriptor.cpp renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h renderer_vulkan/vk_update_descriptor.h
shader_cache.cpp shader_cache.cpp
@ -186,6 +188,7 @@ add_library(video_core STATIC
texture_cache/samples_helper.h texture_cache/samples_helper.h
texture_cache/slot_vector.h texture_cache/slot_vector.h
texture_cache/texture_cache.h texture_cache/texture_cache.h
texture_cache/texture_cache_templates.h
texture_cache/types.h texture_cache/types.h
texture_cache/util.cpp texture_cache/util.cpp
texture_cache/util.h texture_cache/util.h

@ -1,4 +1,4 @@
// Copyright 2019 yuzu Emulator Project // Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
@ -18,10 +18,7 @@
#include "video_core/renderer_opengl/maxwell_to_gl.h" #include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/util_shaders.h" #include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/surface.h" #include "video_core/surface.h"
#include "video_core/texture_cache/format_lookup_table.h"
#include "video_core/texture_cache/samples_helper.h" #include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/texture_cache.h"
#include "video_core/textures/decoders.h"
namespace OpenGL { namespace OpenGL {
namespace { namespace {

@ -0,0 +1,10 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/texture_cache/texture_cache_templates.h"
namespace VideoCommon {
template class VideoCommon::TextureCache<OpenGL::TextureCacheParams>;
}

@ -1,4 +1,4 @@
// Copyright 2019 yuzu Emulator Project // Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.

@ -0,0 +1,10 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/texture_cache/texture_cache_templates.h"
namespace VideoCommon {
template class VideoCommon::TextureCache<Vulkan::TextureCacheParams>;
}

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