Lioncash
006e6a7f4a
fs_user: Update function table
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Updated based off information from 3dbrew.
2016-12-08 00:56:46 +07:00
Lioncash
093aa35c87
dlp_srvr: Update function table
2016-12-08 00:56:46 +07:00
Lioncash
733c8890aa
cfg: Update function tables
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Updated based off information from 3dbrew
2016-12-08 00:56:46 +07:00
Lioncash
0229983ff2
cecd_u: Update function table
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Updated based off information from 3dbrew.
2016-12-08 00:56:46 +07:00
Lioncash
4ebdb7e3e1
boss_p: Update function table
2016-12-08 00:56:45 +07:00
Lioncash
74b3f0faa7
act: Update function tables
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Updated based off information from 3dbrew.
2016-12-08 00:56:39 +07:00
Lioncash
258694996f
apt: Update apt function tables
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Updated based off information from 3dbrew.
2016-12-07 22:53:10 +07:00
Mat M
2d387d95a8
Merge pull request #2282 from lioncash/svc
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Update AM service function tables
2016-12-07 22:22:38 +07:00
Lioncash
26ea6b9546
Update AM service function tables
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Updated based off information from 3dbrew.
2016-12-07 20:55:59 +07:00
Lioncash
5e9f1ec096
file_sys: Make a few single-argument constructors explicit
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Prevents implicit conversions.
2016-12-07 17:26:56 +07:00
Lioncash
f1709b8b59
applet: Move common IsRunning underlying variable to the Applet class
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Gets rid of basic duplication.
2016-12-07 17:13:46 +07:00
Lioncash
6f71fb2954
applet: Make virtual destructor defaulted
2016-12-07 17:04:14 +07:00
Lioncash
d3f4fd1777
applet: Make constructor protected
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Considering the class is abstract, there's no need to make the constructor
public.
2016-12-07 16:50:32 +07:00
Markus Wick
d0d49bb951
OpenGL: Drop framebuffer completeness check.
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This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
2016-12-07 22:09:13 +07:00
wwylele
84e78790ab
Config: auto-select region and language
2016-12-07 20:52:42 +07:00
Jan Beich
774d3112af
tests: add missing libcore dependency after 75ee2f8c67
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$ (cmake -DENABLE_SDL2:BOOL=false /path/to/citra; gmake)
[...]
[ 85%] Linking CXX executable tests
../common/libcommon.a(microprofile.cpp.o): In function `MicroProfileThreadStart(pthread**, void* (*)(void*))':
src/common/microprofile.cpp:(.text+0x41): undefined reference to `pthread_create'
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2016-12-07 18:30:49 +07:00
bunnei
8d529a5cda
Merge pull request #2232 from wwylele/other-save
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FS: implement archives for other game save data
2016-12-07 10:17:02 +07:00
Subv
7cde5b83bc
Use boost remove_erase_if instead of the erase-remove idiom
2016-12-06 19:31:53 +07:00
Subv
1f286b72a1
Improved the algorithm for GetHighestPriorityReadyThread.
2016-12-06 19:15:32 +07:00
emmauss
c4e4fa53d9
Implement Frame rate limiter ( #2223 )
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* implement frame limiter
* fixes
2016-12-06 14:33:19 +07:00
Yuri Kunde Schlesner
c0d9e4e435
Merge pull request #2264 from JayFoxRox/print-shader
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Print shaders in case of error
2016-12-05 22:59:18 +07:00
Jannik Vogel
fc4591fa49
ASSERT that shader was linked successfully
2016-12-05 21:11:24 +07:00
Jannik Vogel
4088afe23c
Report shader uniform block size in case of mismatch
2016-12-05 21:11:24 +07:00
Jannik Vogel
0edc986861
Print broken shader code to log
2016-12-05 21:11:24 +07:00
Subv
c93c5a72bb
Return an error code when connecting to a saturated port.
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The error code was taken from the 3DS kernel.
2016-12-05 13:59:57 +07:00
Subv
61a2fe8c3b
HLE: Use a member variable instead of a virtual function to retrieve the max number of sessions that can be connected to an HLE service at the same time.
2016-12-05 13:44:41 +07:00
Jannik Vogel
0aee903ada
gdbstub: Remove unused include
2016-12-05 19:09:16 +07:00
Jannik Vogel
d2c39bdb29
Unify Windows ICON resource name
2016-12-05 19:09:16 +07:00
Jannik Vogel
45d941d62e
Support mingw cross-compile
2016-12-05 19:09:16 +07:00
Subv
00f0c77570
Split SessionRequestHandler::HandleSyncRequest into HandleSyncRequest, TranslateRequest and HandleSyncRequestImpl.
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HandleSyncRequest now takes care of calling the command buffer translate function before actually invoking the command handler for HLE services.
2016-12-05 12:05:00 +07:00
Subv
29d809b6e1
Kernel: Remove the Redirection handle type.
2016-12-05 11:13:22 +07:00
Subv
dd8887c8cf
KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it.
2016-12-05 11:02:08 +07:00
Yuri Kunde Schlesner
100f5f4131
Merge pull request #2200 from j-selby/fix-mingw-crash
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Disable Microprofile on Mingw builds
2016-12-04 20:33:19 +07:00
Yuri Kunde Schlesner
5234f2d287
Merge pull request #2269 from Subv/update_dynarmic
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Dynarmic: Update dynarmic to version 54d051977f7a6af9c7596ba6a4e6eb467bd1e0bc
2016-12-04 19:41:03 +07:00
Subv
a088ebe903
Dynarmic: Update dynarmic to version
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54d051977f7a6af9c7596ba6a4e6eb467bd1e0bc
dynarmic log:
54d0519 emit_x64: Use movdqa instead of movaps in EmitPackedSubU8
52e1445 Implement USUB8:33 2016 +0000
5c1aab1 Implement CLZ
1a1646d Implement UADD8
7cad694 IR: Implement new pseudo-operation GetGEFromOp
370f654 fuzz_arm: Add tests for parallel add/subtract (modulo)
25f21b5 emit_x64: Inline nzcv computation into EmitFPCompare32 and EmitFPCompare64
52fdec5 CMakeLists: Add support for LLVM on Windows
cede5e4 emit_x64: Use xorps/xorpd when argument to TransferToFP32/TransferToFP64 is an immediate zero
e166965 Implement VCMP2:33 2016 +0000
f2fe376 Support 64-bit immediates
ff00b8c Document register allocator and return stack buffer optimization
95f34c6 reg_alloc: Remove unnecessary breaks after returns (#54 )
dc9707e externals: Update xbyak to 5.32
de1f831 microinstruction: Make use_count private (#53 )
3621a92 reg_alloc: Register allocator related constraints belong with the rest of the register allocator
2016-12-04 21:40:12 +07:00
James
61687840bc
Disable Microprofile on Mingw builds
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This fixes a crash when starting games
2016-12-05 13:10:14 +07:00
Subv
bdad00c73f
Threading: Added some utility functions and const correctness.
2016-12-04 09:58:36 +07:00
Yuri Kunde Schlesner
17ce07943d
Merge pull request #2266 from yuriks/fix-displaytransfer
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OpenGL: Fix DisplayTransfer accel when input width != output width
2016-12-04 06:30:42 +07:00
Yuri Kunde Schlesner
efc8179747
GSP: Downgrade log severity of SetAxiConfigQoSMode
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This function doesn't need to do anything for HLE and some games call it
quite often, spamming up the logs.
2016-12-04 06:14:27 +07:00
Yuri Kunde Schlesner
8a1f96011d
OpenGL: Non-zero stride only makes sense for linear buffers
2016-12-04 06:14:27 +07:00
Yuri Kunde Schlesner
2600633b89
OpenGL: Ensure framebuffer binding is restored if completion check fails
2016-12-04 06:14:27 +07:00
Yuri Kunde Schlesner
ba7f213655
OpenGL: Fix DisplayTransfer accel when input width != output width
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Fixes #2246 , #2261
2016-12-04 05:21:57 +07:00
Yuri Kunde Schlesner
4f0f88bc6a
Merge pull request #2259 from JayFoxRox/fix-fallback
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shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-03 22:11:39 +07:00
Subv
8634b8cb83
Threading: Reworked the way our scheduler works.
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Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.
The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.
This new implementation is based off reverse-engineering of the real kernel.
See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 +07:00
Jannik Vogel
2d8097eecc
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-04 04:26:33 +07:00
Yuri Kunde Schlesner
647157f99f
Merge pull request #2257 from citra-emu/fix-clang-format
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Travis: Use a stable version of clang-format
2016-12-03 16:13:40 +07:00
Yuri Kunde Schlesner
4d5e42240c
clang-format: Fix coding style
2016-12-03 01:32:46 +07:00
Yuri Kunde Schlesner
7acc5c8f30
Travis: Use a stable version of clang-format
2016-12-03 01:32:46 +07:00
Yuri Kunde Schlesner
018191c1f0
Merge pull request #2255 from JayFoxRox/lsl4
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shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
2016-12-02 20:24:24 +07:00
Subv
2ce61344d6
Declare empty ServerSession and ClientSession constructors as default.
2016-12-02 22:58:02 +07:00