Emmanuel Gil Peyrot
aa4d4ff23c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +07:00
bunnei
75cbfeee58
Merge pull request #1762 from bunnei/global
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hle: Get rid of direct global access to g_reschedule
2016-05-05 21:45:57 +07:00
bunnei
4cb2995c61
HLE: Rename RescheduleIsPending to IsReschedulePending.
2016-05-05 21:34:10 +07:00
bunnei
55946cdc11
Merge pull request #1700 from wwylele/gamelist-icon
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Qt: display game icon and title in the game list
2016-05-05 18:35:24 +07:00
Sebastian Valle
24d064e830
Merge pull request #1706 from mailwl/mii-selector
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Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 12:56:36 +07:00
mailwl
e311398a22
Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 22:31:33 +07:00
bunnei
f5e839066a
Merge pull request #1757 from JayFoxRox/rename-vertexloaded-bp
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Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-05 05:54:14 +07:00
bunnei
07411fb631
Merge pull request #1734 from MerryMage/dsp-hle-source
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DSP/HLE: Implement Source processing
2016-05-04 10:13:59 +07:00
wwylele
9da1534237
add missing header
2016-05-04 13:02:49 +07:00
wwylele
0176e2786f
make the name column larger as default
2016-05-04 13:02:49 +07:00
wwylele
5d5dd66d92
add icon & title to game list
2016-05-04 13:02:49 +07:00
Jannik Vogel
7a77b8356c
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-04 10:21:51 +07:00
MerryMage
b242bdf945
DSP/HLE: Implement Source processing
2016-05-03 20:58:28 +07:00
wwylele
9b66e0dc8b
clean up config block
2016-05-03 19:27:47 +07:00
Jannik Vogel
f74652d2fe
Pica: Use a union for PicaShaderConfig
2016-05-03 15:06:49 +07:00
Jannik Vogel
5fc8eb227a
Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)
2016-05-03 15:06:46 +07:00
Jannik Vogel
f3f7018c9e
Pica: Make PicaShaderConfig trivially_copyable and clear it before use
2016-05-03 14:10:11 +07:00
bunnei
678d15761f
Merge pull request #1754 from JayFoxRox/fix-const_color-revert
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OpenGL: Don't copy const_color (Reverts #1745 )
2016-05-03 07:44:07 +07:00
Jannik Vogel
5ec1140f8b
OpenGL: Don't copy const_color (Reverts #1745 )
2016-05-03 12:34:52 +07:00
bunnei
6d02fe39f5
Merge pull request #1750 from JayFoxRox/cleanup-shader-input
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Pica: Replace logic in shader.cpp with loop
2016-05-02 20:44:53 +07:00
Jannik Vogel
696cb197a5
Pica: Replace logic in shader.cpp with loop
2016-05-03 01:40:47 +07:00
bunnei
a6e76c0903
Merge pull request #1732 from wwylele/config00170000
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add config block 0x00170000; remove duplicated content
2016-05-02 19:04:20 +07:00
bunnei
15d0e98267
Merge pull request #1741 from linkmauve/iwyu-video_core
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Fix video_core includes (and dependencies) using include-what-you-use
2016-05-01 17:44:57 +07:00
bunnei
17ecf0d1a2
Merge pull request #1745 from JayFoxRox/fix-const_color
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OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied
2016-05-01 17:44:21 +07:00
Jannik Vogel
7e0d6903ff
OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied
2016-05-01 16:35:54 +07:00
wwylele
7e1b76d406
remove duplicated function declaration
2016-05-01 07:44:55 +07:00
Jannik Vogel
aab41604f7
OpenGL: border_color was never set. Fixed. ( #1740 )
2016-04-30 12:20:23 +07:00
Emmanuel Gil Peyrot
691a42fe98
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +07:00
Emmanuel Gil Peyrot
387d935a54
LCD: Remove unneeded #undef with no matching #define.
2016-04-30 13:58:26 +07:00
linkmauve
d8aa2460ef
Merge pull request #1735 from JayFoxRox/remove-tga
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Remove TGA dumper
2016-04-30 13:57:45 +07:00
bunnei
c1f0044a4b
Merge pull request #1729 from MerryMage/null-sink
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Audio Config: Implement null sink and implement sink configuration
2016-04-30 03:49:11 +07:00
Jannik Vogel
49bfe9bf91
Remove TGA dumper
2016-04-30 09:43:59 +07:00
MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +07:00
MerryMage
8b94422e3e
AudioCore: List of sink types
2016-04-30 07:39:48 +07:00
MerryMage
7d106eff10
AudioCore: Implement NullSink
2016-04-30 07:39:37 +07:00
bunnei
594bd182b4
Merge pull request #1650 from JamePeng/update-the-ndm-code
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Update the stub code of NDM service!
2016-04-30 00:38:15 +07:00
bunnei
15d21c0dc5
Merge pull request #1647 from mailwl/acu-closeasync
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ac:u: stub CloseAsync; align memory size in svc:GetProcessInfo(type=2)
2016-04-30 00:11:08 +07:00
bunnei
eb2d6e4015
Merge pull request #1699 from mailwl/gpu-rights
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gsp::Gpu: implement AcquireRight, ReleaseRight functions
2016-04-29 20:50:08 +07:00
bunnei
73624b4721
Merge pull request #1726 from MerryMage/read-write-region
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AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29 12:18:26 +07:00
MerryMage
22995bd9bf
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29 16:32:29 +07:00
bunnei
4c235955cf
Merge pull request #1723 from MerryMage/audio-interp
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AudioCore: Implement interpolation
2016-04-29 10:43:20 +07:00
bunnei
90243c56fb
Merge pull request #1730 from hrydgard/vertex-loader
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* Remove late accesses to attribute_config
* Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
* Move "&" to their proper place, add missing includes and make some properly relative.
* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
* Optimize the vertex loader, nearly doubling its speed.
* Debugger fix
* Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 09:42:47 +07:00
wwylele
84ade0713c
add config block 0x00170000
2016-04-29 13:31:29 +07:00
Yuri Kunde Schlesner
e3a8292495
Common: Remove section measurement from profiler ( #1731 )
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This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 +07:00
MerryMage
111275bfbd
AudioCore: Implement interpolation
2016-04-29 08:05:41 +07:00
Henrik Rydgard
a86d7cacc1
Move and rename the MemoryAccesses class to MemoryAccessTracker.
2016-04-29 08:50:21 +07:00
Henrik Rydgård
90501f20e6
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
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* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
2016-04-28 20:17:31 +07:00
Henrik Rydgard
a442ee07f4
Debugger fix
2016-04-28 22:30:01 +07:00
Henrik Rydgard
251f29dd7f
Optimize the vertex loader, nearly doubling its speed.
2016-04-28 22:21:39 +07:00
Henrik Rydgard
2403e86cbb
Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
2016-04-28 20:17:35 +07:00