Tony Wasserka
7b6a7d7dfb
Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
...
This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible.
This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
2014-08-12 13:32:56 +07:00
Tony Wasserka
bd798390d5
GSP: Fix a major regression introduced in ffda035c, due to which no display transfers were triggered at all anymore.
2014-08-12 13:32:18 +07:00
archshift
1a2604902f
break_points.cpp: return directly from conditionals
2014-08-12 04:04:54 +07:00
archshift
e3efc613fd
break_points: cleaned up, added `find_if`s
2014-08-12 03:48:11 +07:00
bunnei
a3e029fad0
Merge pull request #38 from neobrain/replace_registerset
...
Remove the fancy RegisterSet class introduced in 4c2bff61e
.
2014-08-11 22:21:54 +07:00
archshift
5a7c3ad194
Changed iterators to use auto, some of which using range-based loops
2014-08-11 17:53:23 +07:00
Tony Wasserka
9c781a6c76
Remove the fancy RegisterSet class introduced in 4c2bff61e
.
...
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures.
Instead, we now use a more conventional approach which is a lot more clean to use.
2014-08-12 02:17:21 +07:00
bunnei
29365e67d6
Merge pull request #40 from bentley/master
...
Use pthread_set_name_np() on OpenBSD.
2014-08-08 09:58:08 +07:00
Anthony J. Bentley
dad3655a6d
Use pthread_set_name_np() on OpenBSD.
2014-08-07 22:56:58 +07:00
bunnei
552287498a
HID: Implemented HID_User::GetIPCHandles service function.
2014-08-07 20:27:56 +07:00
bunnei
66f91b4346
SVC: Fixed typo with MapMemoryBlock DEBUG_LOG call.
2014-08-07 20:27:11 +07:00
bunnei
d0c1794853
Merge pull request #34 from bunnei/gsp-command-synch
...
Gsp command synch
2014-08-06 18:30:01 +07:00
bunnei
0805ecbaca
GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line).
2014-08-06 18:20:02 +07:00
bunnei
7ada2625fe
GPU: Updated horizontal sync line counter to use framebuffer height.
2014-08-06 18:20:01 +07:00
bunnei
d4bd2f2e5d
Thread: Added more descriptive comment to WaitCurrentThread.
2014-08-06 18:19:59 +07:00
bunnei
cad2f21985
GSP: Cleaned up command buffer decoding.
...
GSP: Cleaned up code and added additional comments.
GSP: Removed unnecessary TODO comment.
GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
2014-08-06 18:19:56 +07:00
bunnei
36fd1c169e
GSP: Added reinitialization of other state objects.
2014-08-05 23:58:00 +07:00
bunnei
4e9f305ed2
GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
...
- Various other cleanups.
2014-08-05 23:58:00 +07:00
bunnei
99e404e221
GSP: Removed unnecessary GX_FinishCommand function.
2014-08-05 23:57:59 +07:00
bunnei
ec14ffe1cd
GSP: Implements preliminary command synchronization via GPU interrupts.
...
Core: Added a comment to explain the logic for the RunLoop iterations.
2014-08-05 23:57:53 +07:00
bunnei
c48ab0bd9e
MemMap: Fixed typo with GetPointer to VRAM address.
2014-08-05 23:54:28 +07:00
bunnei
2542350b85
AddressArbiter: Removed unnecessary HLE::Reschedule.
2014-08-05 23:54:28 +07:00
bunnei
60078baab1
AddressArbiter: Fixed bug with break statements missing from case statements.
2014-08-05 23:54:27 +07:00
bunnei
1b247b8031
SRV: Updated GetProcSemaphore to create an event instead of a mutex.
2014-08-05 23:54:27 +07:00
bunnei
4d4607041b
SVC: Removed ArbitrateAddress log message that spams to much.
2014-08-05 23:53:58 +07:00
bunnei
7a1f813be1
Kernel: Updated Event and Mutex to specify handle that they are blocking for.
2014-08-05 20:14:51 +07:00
bunnei
2003ccf09d
Qt: Removed unnecessary HW::Update.
2014-08-05 20:14:49 +07:00
bunnei
90aaab1df0
Merge pull request #36 from bunnei/fix-memory-unaligned-reads
...
Fix memory unaligned reads
2014-08-05 20:09:04 +07:00
bunnei
967e5629de
MemMap: Added an error for unaligned 16-bit memory reads.
2014-08-05 20:05:06 +07:00
bunnei
da81742439
MemMap: Removed Read64 function.
...
- Unused code
- Was not correct for unaligned memory reads
2014-08-05 20:01:55 +07:00
bunnei
81fa804b3c
FS: Fix port name (old port name was based on an unaligned memory read).
2014-08-05 19:58:33 +07:00
bunnei
2b52ec4829
MemMap: Fix Read32 for unaligned memory reads.
...
MemMap: Cleaned up Read32 unaligned memory access.
2014-08-05 19:58:28 +07:00
bunnei
8a9f155f29
Merge pull request #35 from bunnei/skyeye-3dmoo
...
ARM: Synchronize Citra's SkyEye core with 3dmoo's.
2014-08-05 17:45:44 +07:00
bunnei
77fc029a00
ARM: Synchronize Citra's SkyEye core with 3dmoo's.
2014-07-23 19:16:40 +07:00
bunnei
866d2a62e9
Merge pull request #27 from neobrain/disassembly_view_rewrite
...
citra-qt: Rewrite disassembly view.
2014-07-23 10:43:46 +07:00
bunnei
daa924b906
Merge pull request #31 from neobrain/gpu_framebuffer
...
GPU framebuffer emulation improvements
2014-07-22 19:20:57 +07:00
Tony Wasserka
c131fb2c27
citra-qt: Show function names in disassembler based on bunnei's suggestion.
2014-07-23 00:58:52 +07:00
Tony Wasserka
456b9feb25
Disassembler: Chose slightly lower value for chunk size.
2014-07-23 00:50:28 +07:00
Tony Wasserka
9fd2537e93
Use uniform formatting when printing hexadecimal numbers.
2014-07-23 00:44:31 +07:00
Tony Wasserka
afcb250b31
Fix a few warnings.
...
Templates shouldn't be marked as inline if they aren't defined in the header.
2014-07-23 00:44:31 +07:00
Tony Wasserka
2eb61dafc0
GPU: Clarify display transfer code.
...
Also makes the illogical component order more obvious.
2014-07-23 00:44:31 +07:00
Tony Wasserka
61e2ffd448
GPU: Add documentation.
2014-07-23 00:44:31 +07:00
Tony Wasserka
4b141791ed
GSP: Add a few comments.
2014-07-23 00:44:31 +07:00
Tony Wasserka
9b0d0c81a0
GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.
...
Anonymous structs are not standard C++, hence don't use them.
2014-07-23 00:44:31 +07:00
Tony Wasserka
246cb75584
RegisterSet: Simplify code by using structs for register definition instead of unions.
2014-07-23 00:33:08 +07:00
Tony Wasserka
75775e9ef4
GPU: Make use of RegisterSet.
2014-07-23 00:33:08 +07:00
Tony Wasserka
357d893b26
GPU: Make framebuffer code format-aware.
2014-07-23 00:33:08 +07:00
Tony Wasserka
c6fdeb7b23
Renderer: Fix component order in bottom framebuffer.
2014-07-23 00:33:08 +07:00
Tony Wasserka
cb6f97b2eb
Renderer: Respect the active_fb GPU register.
2014-07-23 00:33:08 +07:00
Tony Wasserka
9b96407e8e
Renderer: Add a few TODOs.
2014-07-23 00:33:08 +07:00