ReinUsesLisp
390721a561
maxwell_3d: Allow texture handles with TIC id zero
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Also remove "enabled" field from Tegra::Texture::FullTextureInfo because
it would become unused.
2019-02-03 04:58:24 +07:00
ReinUsesLisp
e01a9de35f
memory_manager: Check for reserved page status
2019-02-03 04:58:24 +07:00
ReinUsesLisp
f61c1ed246
shader_ir/memory: Add LD_L 128 bits loads
2019-02-03 00:35:34 +07:00
ReinUsesLisp
9feb68085d
shader_bytecode: Rename BytesN enums to BitsN
2019-02-03 00:25:40 +07:00
ReinUsesLisp
0be835132c
shader_ir/memory: Add LD_L 64 bits loads
2019-02-03 00:25:40 +07:00
bunnei
eceab45dac
Merge pull request #2074 from ReinUsesLisp/shader-ir-unify-offset
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shader_ir: Unify constant buffer offset values
2019-02-01 13:24:04 +07:00
bunnei
4076d8fe3e
Merge pull request #2073 from lioncash/opus
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hwopus: Implement DecodeInterleaved (the newest variant)
2019-02-01 13:02:16 +07:00
bunnei
2d226ff8ac
Merge pull request #2067 from ReinUsesLisp/workaround-fb
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gl_rasterizer: Workaround invalid zeta clears
2019-02-01 12:50:09 +07:00
bunnei
11e7c1244c
Merge pull request #2078 from lioncash/timer
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kernel: Remove the Timer class
2019-02-01 12:49:16 +07:00
bunnei
3a6eef27a2
Merge pull request #2079 from ReinUsesLisp/remove-fill
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video_core: Remove unused Fill related code
2019-02-01 12:48:38 +07:00
ReinUsesLisp
26f8a700a7
rasterizer_interface: Remove unused AccelerateFill operation
2019-02-01 03:02:22 +07:00
ReinUsesLisp
13222f94c0
video_core: Remove unused Fill surface type
2019-02-01 02:57:47 +07:00
Lioncash
414cc1eb1f
kernel: Remove the Timer class
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A holdover from citra, the Horizon kernel on the switch has no
prominent kernel object that functions as a timer. At least not
to the degree of sophistication that this class provided.
As such, this can be removed entirely. This class also wasn't used at
all in any meaningful way within the core, so this was just code sitting
around doing nothing. This also allows removing a few things from the
main KernelCore class that allows it to use slightly less resources
overall (though very minor and not anything really noticeable).
2019-01-31 23:05:15 +07:00
bunnei
b0b027d2d0
Merge pull request #2072 from lioncash/service
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service: Update function tables
2019-01-31 15:19:44 +07:00
bunnei
db21ac2627
Merge pull request #2077 from lioncash/virt
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kernel/wait_object: Devirtualize functions related to manipulating the thread list directly
2019-01-31 15:19:02 +07:00
bunnei
d6f5f5cafa
Merge pull request #2075 from lioncash/find
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service/nvflinger: Minor renaming changes
2019-01-31 11:08:36 +07:00
ReinUsesLisp
3e80b08944
gl_rasterizer_cache: Fixup test clause
2019-01-30 19:10:35 +07:00
Mat M
911587fb8d
gl_rasterizer_cache: Guard clause swizzle testing
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Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-01-30 19:10:35 +07:00
ReinUsesLisp
220df45b7d
gl_state: Remove texture target tracking
2019-01-30 19:10:35 +07:00
ReinUsesLisp
704744bb72
gl_rasterizer_cache: Move swizzling to textures instead of state
2019-01-30 19:10:35 +07:00
ReinUsesLisp
3bbaa98c78
gl_state: Use DSA and multi bind to update texture bindings
2019-01-30 19:10:11 +07:00
ReinUsesLisp
4b676e7786
gl_rasterizer: Use DSA for textures
2019-01-30 19:10:11 +07:00
Hexagon12
e597665569
Merge pull request #1818 from ccawley2011/patch-1
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Add missing environment variables to travis-ci.env
2019-01-30 19:53:34 +07:00
Lioncash
a3cdd773c3
kernel/wait_object: Devirtualize functions related to manipulating the thread list directly
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No inheritors of the WaitObject class actually make use of their own
implementations of these functions, so they can be made non-virtual.
It's also kind of sketchy to allow overriding how the threads get added
to the list anyways, given the kernel itself on the actual hardware
doesn't seem to customize based off this.
2019-01-30 12:50:37 +07:00
Lioncash
4596ef5274
kernel/timer: Remove unnecessary WakeupAllWaitingThreads() override
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This implementation just calls the base class variant of the function,
so this isn't necessary.
2019-01-30 12:45:00 +07:00
Lioncash
1a302d4d47
kernel/readable_event: Remove unnecessary WakeupAllWaitingThreads() override
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This just calls the base variant of the function, so it can be removed.
2019-01-30 12:45:00 +07:00
Hexagon12
35480167b1
Merge pull request #2076 from lioncash/enc
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video_core/dma_pusher: Silence C4828 warnings
2019-01-30 19:42:15 +07:00
Lioncash
0b594f3344
video_core/dma_pusher: Silence C4828 warnings
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This was previously causing:
warning C4828: The file contains a character starting at offset 0xa33
that is illegal in the current source character set (codepage 65001).
warnings on Windows when compiling yuzu.
2019-01-30 12:36:31 +07:00
bunnei
92b18345a8
Merge pull request #1485 from FernandoS27/render-info
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Add more info into textures' object labels
2019-01-30 12:35:56 +07:00
Lioncash
a897feb21e
hwopus: Implement DecodeInterleaved
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This functions almost identically to DecodeInterleavedWithPerfOld,
however this function also has the ability to reset the decoder context.
This is documented as a potentially desirable thing in the libopus
manual in some circumstances as it says for the OPUS_RESET_STATE ctl:
"This should be called when switching streams in order to prevent the
back to back decoding from giving different result from one at a time
decoding."
2019-01-30 11:35:41 +07:00
Lioncash
ba14fb42e4
service/nvflinger: Make FindBufferQueueId() a const member function
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This member function doesn't actually modify instance state, so it can
be const-qualified.
2019-01-30 11:14:08 +07:00
Lioncash
1d11def9c4
service/nvflinger: Rename Get prefix on function to Find
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This more accurately describes what the function is actually attempting
to do (it's not a simple trivial getter).
2019-01-30 11:11:32 +07:00
ReinUsesLisp
477d616f7d
shader_ir: Unify constant buffer offset values
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Constant buffer values on the shader IR were using different offsets if
the access direct or indirect. cbuf34 has a non-multiplied offset while
cbuf36 does. On shader decoding this commit multiplies it by four on
cbuf34 queries.
2019-01-30 02:45:50 +07:00
Lioncash
07b86dc28c
hwopus: Deduplicate the decoding code within DecodeInterleavedOld and DecodeInterleavedWithPerfOld
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Keeps the logic in one spot for use by both functions.
2019-01-29 22:53:35 +07:00
Lioncash
44f39bfb68
hwopus: Replace std::optional<std::reference_wrapper<u64>> with u64*
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This doesn't really offer anything over the use of a direct pointer, so
we can just use that instead.
2019-01-29 22:53:35 +07:00
Lioncash
eb1a3c1f4a
hwopus: Mark local variables as const where applicable
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Makes non-mutable state more explicit.
2019-01-29 22:53:35 +07:00
Lioncash
06887c80a5
hwopus: Fill in the rest of the unknown service function names
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Filled in via information provided by SwitchBrew.
2019-01-29 22:53:34 +07:00
Lioncash
5078106068
service/ns: Update function tables
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Updates function tables based off information provided by SwitchBrew
2019-01-29 22:50:26 +07:00
Lioncash
1710847d08
service/ncm: Update function tables
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Updates function tables based off information provided by SwitchBrew
2019-01-29 22:50:26 +07:00
Lioncash
0db8918947
service/audio: Update function tables
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Updates function tables based off information provided by SwitchBrew.
2019-01-29 22:50:26 +07:00
Lioncash
c3affdd162
service/am/applet_ae: Update function tables
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Updates function tables based off information provided by SwitchBrew.
2019-01-29 22:50:26 +07:00
Lioncash
09727a6a97
service/fsp-srv: Update function tables
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Updates function tables based off information provided by SwitchBrew.
2019-01-29 22:50:26 +07:00
Lioncash
c6c1c1b45f
service/btm: Update function tables
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Updates function tables based off information provided by SwitchBrew
2019-01-29 22:50:26 +07:00
Lioncash
0c59e6265f
service/btdrv: Update function tables
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Updates function tables based off information provided by SwitchBrew.
2019-01-29 22:50:18 +07:00
bunnei
3c3d9afd61
Merge pull request #2070 from ReinUsesLisp/cubearray-view
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gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
2019-01-29 22:27:08 +07:00
bunnei
69884d8a8f
Merge pull request #2069 from lioncash/vi
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service/nvflinger: Add the null display type
2019-01-29 22:25:26 +07:00
bunnei
4c818b60e3
Merge pull request #1987 from ReinUsesLisp/explicit-shader-ldg
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gl_shader_cache: Use explicit bindings
2019-01-29 22:15:55 +07:00
ReinUsesLisp
52c326c301
gl_shader_cache: Use explicit bindings
2019-01-30 00:11:02 +07:00
bunnei
52bb524526
Merge pull request #1960 from ReinUsesLisp/shader-ir-ldg
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video_core: Implement LDG through heuristics based on IR
2019-01-29 22:02:01 +07:00
ReinUsesLisp
9f803299de
gl_rasterizer: Implement global memory management
2019-01-30 00:00:15 +07:00