yuzu-mirror/src/video_core
yzct12345 f56d0db5bd
decoders: Optimize swizzle copy performance (#6790)
This makes UnswizzleTexture up to two times faster. It is the main bottleneck in NVDEC video decoding.
2021-08-02 11:18:58 +07:00
..
buffer_cache buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh() 2021-07-27 06:24:44 +07:00
command_classes Merge pull request #6525 from ameerj/nvdec-fixes 2021-07-15 15:17:50 +07:00
engines video_core/engine: Consistently initialize rasterizer pointers 2021-07-27 07:30:57 +07:00
host_shaders Merge pull request #6459 from lat9nq/ubuntu-fixes 2021-06-30 21:47:57 +07:00
macro common: Move settings to common from core. 2021-04-14 16:24:03 +07:00
renderer_opengl renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 +07:00
renderer_vulkan Merge pull request #6720 from ameerj/vk-screenshot 2021-08-01 13:31:33 +07:00
texture_cache render_target: Add missing initializer for size extent 2021-07-27 07:41:21 +07:00
textures decoders: Optimize swizzle copy performance (#6790) 2021-08-02 11:18:58 +07:00
vulkan_common renderer_vulkan: Add setting to log pipeline statistics 2021-07-27 21:29:24 +07:00
CMakeLists.txt renderer_vulkan: Add setting to log pipeline statistics 2021-07-27 21:29:24 +07:00
cdma_pusher.cpp Slightly refactor NVDEC and codecs for readability and safety 2021-07-01 06:22:05 +07:00
cdma_pusher.h Address PR feedback 2021-02-13 13:07:56 +07:00
compatible_formats.cpp texture_cache: Blacklist BGRA8 copies and views on OpenGL 2021-03-04 14:14:49 +07:00
compatible_formats.h texture_cache: Blacklist BGRA8 copies and views on OpenGL 2021-03-04 14:14:49 +07:00
delayed_destruction_ring.h video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 +07:00
dirty_flags.cpp shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 +07:00
dirty_flags.h shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 +07:00
dma_pusher.cpp BufferCache: Additional download fixes. 2021-07-09 22:20:36 +07:00
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 +07:00
fence_manager.h Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +07:00
framebuffer_config.h video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 2020-12-28 16:33:48 +07:00
gpu.cpp accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +07:00
gpu.h video_core: gpu: WaitFence: Do not block threads during shutdown. 2021-05-29 01:06:04 +07:00
gpu_thread.cpp GPUTHread: Remove async reads from Normal Accuracy. 2021-06-11 17:27:17 +07:00
gpu_thread.h video_core: Use a CV for blocking commands. 2021-04-07 22:38:52 +07:00
memory_manager.cpp shader: Address feedback 2021-07-22 21:51:25 +07:00
memory_manager.h Texture Cache: Address feedback. 2021-07-04 22:32:35 +07:00
query_cache.h common: Move settings to common from core. 2021-04-14 16:24:03 +07:00
rasterizer_accelerated.cpp rasterizer: Update pages in batches 2021-06-11 17:27:17 +07:00
rasterizer_accelerated.h video_core: rasterizer_cache: Use u16 for cached page count. 2021-05-27 14:47:24 +07:00
rasterizer_interface.h shader: Remove old shader management 2021-07-22 21:51:22 +07:00
renderer_base.cpp renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 +07:00
renderer_base.h renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 +07:00
shader_cache.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 +07:00
shader_cache.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 +07:00
shader_environment.cpp shader_environment: Receive cache version from outside 2021-07-22 21:51:40 +07:00
shader_environment.h shader_environment: Receive cache version from outside 2021-07-22 21:51:40 +07:00
shader_notify.cpp vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 +07:00
shader_notify.h vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 +07:00
surface.cpp Reaper: Address Feedback. 2021-06-16 21:35:03 +07:00
surface.h Reaper: Address Feedback. 2021-06-16 21:35:03 +07:00
transform_feedback.cpp transform_feedback: Read buffer stride from index instead of layout 2021-07-22 21:51:34 +07:00
transform_feedback.h shader: Split profile and runtime info headers 2021-07-22 21:51:38 +07:00
video_core.cpp common: Move settings to common from core. 2021-04-14 16:24:03 +07:00
video_core.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 +07:00