@ -89,7 +89,7 @@ inline void Write(u32 addr, const T data) {
} source_color = { 0 , 0 , 0 , 0 } ;
switch ( config . input_format ) {
case Regs : : Framebuffer Format: : RGBA8 :
case Regs : : Pixel Format: : RGBA8 :
{
// TODO: Most likely got the component order messed up.
u8 * srcptr = source_pointer + x * 4 + y * config . input_width * 4 ;
@ -106,7 +106,7 @@ inline void Write(u32 addr, const T data) {
}
switch ( config . output_format ) {
/*case Regs:: Framebuffer Format::RGBA8:
/*case Regs:: Pixel Format::RGBA8:
{
// TODO: Untested
u8 * dstptr = ( u32 * ) ( dest_pointer + x * 4 + y * config . output_width * 4 ) ;
@ -117,7 +117,7 @@ inline void Write(u32 addr, const T data) {
break ;
} */
case Regs : : Framebuffer Format: : RGB8 :
case Regs : : Pixel Format: : RGB8 :
{
// TODO: Most likely got the component order messed up.
u8 * dstptr = dest_pointer + x * 3 + y * config . output_width * 3 ;
@ -236,13 +236,13 @@ void Init() {
framebuffer_top . width = 240 ;
framebuffer_top . height = 400 ;
framebuffer_top . stride = 3 * 240 ;
framebuffer_top . color_format = Regs : : Framebuffer Format: : RGB8 ;
framebuffer_top . color_format = Regs : : Pixel Format: : RGB8 ;
framebuffer_top . active_fb = 0 ;
framebuffer_sub . width = 240 ;
framebuffer_sub . height = 320 ;
framebuffer_sub . stride = 3 * 240 ;
framebuffer_sub . color_format = Regs : : Framebuffer Format: : RGB8 ;
framebuffer_sub . color_format = Regs : : Pixel Format: : RGB8 ;
framebuffer_sub . active_fb = 0 ;
NOTICE_LOG ( GPU , " initialized OK " ) ;