bunnei
292135a3b7
CMakeLists: Add framebuffer_layout.cpp.
2018-01-10 23:28:46 +07:00
bunnei
482cf8a005
frontend: Update for undocked Switch screen layout.
2018-01-10 23:28:43 +07:00
Subv
1ca800ccee
NV: Move the nv device nodes to their own directory and namespace.
2018-01-10 23:28:40 +07:00
Subv
977ce4abbc
VI: Use a Pulse event instead of OneShot for the vblank events.
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This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 +07:00
bunnei
7e0ff43da0
vi: Use new CoreTiming::EventType
2018-01-10 23:28:33 +07:00
Subv
34ae2ec644
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
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NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.
We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 +07:00
Subv
e21fbd9ae5
NV: Determine what buffer to draw for each layer of each display.
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Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.
Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 +07:00
Subv
404149e475
NV: Signal all display's vsync event 60 times per second.
2018-01-10 23:28:22 +07:00
Subv
d205dee0a6
NV: Give each display its own vsync event.
2018-01-10 23:28:19 +07:00
Subv
927569bed8
NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
2018-01-10 23:28:16 +07:00
Subv
fb73e8b723
IPC: Allow passing arguments to the Interfaces when using PushIpcInterface
2018-01-10 23:28:13 +07:00
Subv
25f29c2f4f
NV: Implemented (with stubs) the vi:m service and some of its subservices.
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The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
2018-01-10 23:28:09 +07:00
Subv
94a5e97eb3
NV: Implemented the nvdrv:a service and the /dev/nvmap device.
2018-01-10 23:28:05 +07:00
Subv
ab86b80cac
IPC: Corrected some definitions for the buffer C descriptor flags.
2018-01-10 23:28:02 +07:00
Subv
ba02f0deef
svc: Stub ResetSignal and CreateTransferMemory
2018-01-10 23:27:59 +07:00
Subv
0a1278081e
svc: Stub SetMemoryAttribute
2018-01-10 23:27:56 +07:00
Subv
7ad20154fc
Threads: Added enum values for the Switch's 4 cpu cores and implemented svcGetInfo(AllowedCpuIdBitmask)
2018-01-10 01:01:55 +07:00
Subv
188feba457
Services: Allow lm to log single-character messages.
2018-01-10 00:41:29 +07:00
Subv
c2ee513d35
SVC: Fixed WaitSynchronization with multiple handles when none is immediately ready.
2018-01-09 15:02:43 +07:00
Subv
bc91ebacc1
SVC: Implemented CancelSynchronization.
2018-01-09 15:02:04 +07:00
Subv
a418f6e77b
ErrorCodes: Updated the InvalidHandle and Timeout kernel error codes.
2018-01-09 12:05:10 +07:00
Subv
8d9250fa70
SVC: Fixed WaitSynchronization with multiple handles when at least one of them is ready.
2018-01-09 11:53:50 +07:00
bunnei
4236799832
kernel: Rename Semaphore to ConditionVariable.
2018-01-08 21:41:37 +07:00
bunnei
9fcd2bf672
mutex: Remove unused call to VerifyGuestState.
2018-01-08 21:12:56 +07:00
Subv
db3a525166
Kernel: Actually wake up the requested number of threads in Semaphore::Release.
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Also properly keep track of data in guest memory, this fixes managing the semaphore from userland.
It was found that Semaphores are actually Condition Variables, with Release(1) and Release(-1) being equivalent to notify_one and notify_all. We should change the name of the class to reflect this.
2018-01-08 21:12:54 +07:00
Subv
1bbe9309da
Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking.
2018-01-08 21:12:51 +07:00
Subv
2a3f8e8484
Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback.
2018-01-08 21:12:49 +07:00
bunnei
1b9ed033fc
cmake: Use LIBUNICORN_* on Windows.
2018-01-08 20:12:20 +07:00
MerryMage
f10a304ecd
fix macos build
2018-01-08 19:20:10 +07:00
bunnei
d6e4e6ea32
core_timing: Use 1.020GHz for core clock rate.
2018-01-08 19:18:50 +07:00
B3n30
82151d407d
CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119 )
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* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-08 19:10:25 +07:00
Subv
c12c756539
IPC: Make DuplicateSession return the Domain instead of the Session if the request was made on a Domain interface.
2018-01-07 17:12:07 +07:00
Subv
e3b4c8e043
AppletOE: Fixed command buffer structure for ReceiveMessage.
2018-01-07 17:12:05 +07:00
Subv
ad965501d0
IPC: Corrected some command headers in the IPC Controller interface.
2018-01-07 17:12:03 +07:00
Subv
166286e976
IPC: Corrected some command header sizes in appletOE.
2018-01-07 17:12:01 +07:00
Subv
ba2ffd7b81
IPC: Take the number of domain objects as a parameter in MakeBuilder.
2018-01-07 17:11:58 +07:00
Subv
5f41477f9c
SM: Fixed connecting to services with an 8-byte name, like appletOE.
2018-01-07 17:11:56 +07:00
Subv
80f6df5414
IPC: Fixed pushing ResultCodes into the command buffer.
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They should have 32 bits of padding after the error code now.
2018-01-07 17:11:54 +07:00
Subv
32847d8b86
IPC: Add functions to read the input move/copy objects from an IPC request.
2018-01-07 17:11:51 +07:00
Subv
7e3561b1cd
IPC: Don't attempt to read the command buffer if it holds a Close request.
2018-01-07 17:11:49 +07:00
Subv
0368324f79
IPC Cleanup: Remove 3DS-specific code and translate copy, move and domain objects in IPC requests.
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Popping objects from the buffer is still not implemented.
2018-01-07 17:11:47 +07:00
Subv
b0ceb4df70
IPC: Skip the entire u64 of the command id when receiving an IPC request.
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Service code now doesn't have to deal with this.
2018-01-07 17:11:45 +07:00
Subv
226786f0b0
IPC: Use the correct size when pushing raw data to the command buffer and fixed pushing domain objects.
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Domain object ids are always stored immediately after the raw data.
2018-01-07 17:11:43 +07:00
bunnei
bc8ef64804
svc: Implement svcSignalProcessWideKey.
2018-01-07 16:55:17 +07:00
bunnei
bd377908d7
audio: Log dropping frames as trace to reduce spam.
2018-01-07 16:52:59 +07:00
bunnei
4e33b4b42f
semaphore: More changes for Switch.
2018-01-07 16:52:23 +07:00
bunnei
0f6fbdb963
wait_object: Refactor to allow waking up a single thread.
2018-01-07 16:33:41 +07:00
bunnei
bc77a7580e
nso: Always load the filepath specified by the user.
2018-01-07 12:44:36 +07:00
bunnei
79e0dd249e
core_timing: Increase clock speed for Switch docked.
2018-01-07 00:58:06 +07:00
bunnei
5017038ca7
svc: Implement svcWaitProcessWideKeyAtomic.
2018-01-06 16:14:12 +07:00