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@ -29,6 +29,28 @@ struct FormatTuple {
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bool compressed;
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bool compressed;
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};
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};
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SurfaceParams::SurfaceParams(const Tegra::Texture::FullTextureInfo& config)
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: addr(config.tic.Address()), is_tiled(config.tic.IsTiled()),
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block_height(is_tiled ? config.tic.BlockHeight() : 0),
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pixel_format(PixelFormatFromTextureFormat(config.tic.format)),
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component_type(ComponentTypeFromTexture(config.tic.r_type.Value())),
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type(GetFormatType(pixel_format)),
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width(Common::AlignUp(config.tic.Width(), GetCompressionFactor(pixel_format))),
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height(Common::AlignUp(config.tic.Height(), GetCompressionFactor(pixel_format))) {
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// TODO(Subv): Different types per component are not supported.
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ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
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config.tic.r_type.Value() == config.tic.b_type.Value() &&
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config.tic.r_type.Value() == config.tic.a_type.Value());
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}
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SurfaceParams::SurfaceParams(const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config)
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: addr(config.Address()), is_tiled(true),
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block_height(Tegra::Texture::TICEntry::DefaultBlockHeight),
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pixel_format(PixelFormatFromRenderTargetFormat(config.format)),
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component_type(ComponentTypeFromRenderTarget(config.format)),
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type(GetFormatType(pixel_format)), width(config.width), height(config.height) {}
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static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
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static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8
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{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5
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{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5
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@ -333,57 +355,20 @@ RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
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}
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}
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Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextureInfo& config) {
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Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextureInfo& config) {
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auto& gpu = Core::System::GetInstance().GPU();
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return GetSurface(SurfaceParams(config));
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SurfaceParams params;
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params.addr = config.tic.Address();
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params.is_tiled = config.tic.IsTiled();
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params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(config.tic.format);
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params.component_type = SurfaceParams::ComponentTypeFromTexture(config.tic.r_type.Value());
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params.type = SurfaceParams::GetFormatType(params.pixel_format);
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params.width = Common::AlignUp(config.tic.Width(), params.GetCompressionFactor());
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params.height = Common::AlignUp(config.tic.Height(), params.GetCompressionFactor());
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if (params.is_tiled) {
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params.block_height = config.tic.BlockHeight();
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}
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// TODO(Subv): Different types per component are not supported.
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ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
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config.tic.r_type.Value() == config.tic.b_type.Value() &&
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config.tic.r_type.Value() == config.tic.a_type.Value());
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return GetSurface(params);
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}
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}
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SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
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SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
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bool using_color_fb, bool using_depth_fb, const MathUtil::Rectangle<s32>& viewport) {
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bool using_color_fb, bool using_depth_fb, const MathUtil::Rectangle<s32>& viewport) {
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const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
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const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
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const auto& config = regs.rt[0];
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// TODO(bunnei): This is hard corded to use just the first render buffer
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// TODO(bunnei): This is hard corded to use just the first render buffer
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NGLOG_WARNING(Render_OpenGL, "hard-coded for render target 0!");
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NGLOG_WARNING(Render_OpenGL, "hard-coded for render target 0!");
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MathUtil::Rectangle<u32> viewport_clamped{
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static_cast<u32>(std::clamp(viewport.left, 0, static_cast<s32>(config.width))),
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static_cast<u32>(std::clamp(viewport.top, 0, static_cast<s32>(config.height))),
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static_cast<u32>(std::clamp(viewport.right, 0, static_cast<s32>(config.width))),
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static_cast<u32>(std::clamp(viewport.bottom, 0, static_cast<s32>(config.height)))};
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// get color and depth surfaces
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// get color and depth surfaces
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SurfaceParams color_params;
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SurfaceParams color_params(regs.rt[0]);
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color_params.is_tiled = true;
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color_params.width = config.width;
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color_params.height = config.height;
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// TODO(Subv): Can framebuffers use a different block height?
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color_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
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SurfaceParams depth_params = color_params;
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SurfaceParams depth_params = color_params;
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color_params.addr = config.Address();
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color_params.pixel_format = SurfaceParams::PixelFormatFromRenderTargetFormat(config.format);
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color_params.component_type = SurfaceParams::ComponentTypeFromRenderTarget(config.format);
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color_params.type = SurfaceParams::GetFormatType(color_params.pixel_format);
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ASSERT_MSG(!using_depth_fb, "depth buffer is unimplemented");
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ASSERT_MSG(!using_depth_fb, "depth buffer is unimplemented");
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MathUtil::Rectangle<u32> color_rect{};
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MathUtil::Rectangle<u32> color_rect{};
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