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@ -53,8 +53,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
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const auto device_memory = runtime.GetDeviceLocalMemory();
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const u64 possible_expected_memory = (device_memory * 4) / 10;
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const u64 possible_critical_memory = (device_memory * 7) / 10;
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expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY);
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critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY);
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expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY - 256_MiB);
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critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY - 512_MiB);
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minimum_memory = 0;
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} else {
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// On OpenGL we can be more conservatives as the driver takes care.
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@ -355,7 +355,6 @@ void TextureCache<P>::FillImageViews(DescriptorTable<TICEntry>& table,
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if (view.blacklist && view.id != NULL_IMAGE_VIEW_ID) {
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const ImageViewBase& image_view{slot_image_views[view.id]};
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auto& image = slot_images[image_view.image_id];
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image.flags |= ImageFlagBits::Blacklisted;
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has_blacklisted |= ScaleDown(image);
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image.scale_rating = 0;
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}
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@ -985,7 +984,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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bool can_rescale = info.rescaleable;
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bool any_rescaled = false;
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bool any_blacklisted = false;
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for (const ImageId sibling_id : all_siblings) {
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if (!can_rescale) {
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break;
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@ -993,7 +991,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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Image& sibling = slot_images[sibling_id];
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can_rescale &= ImageCanRescale(sibling);
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any_rescaled |= True(sibling.flags & ImageFlagBits::Rescaled);
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any_blacklisted |= True(sibling.flags & ImageFlagBits::Blacklisted);
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}
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can_rescale &= any_rescaled;
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@ -1007,9 +1004,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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for (const ImageId sibling_id : all_siblings) {
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Image& sibling = slot_images[sibling_id];
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ScaleDown(sibling);
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if (any_blacklisted) {
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sibling.flags |= ImageFlagBits::Blacklisted;
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}
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}
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}
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@ -1644,7 +1638,6 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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boost::container::small_vector<const AliasedImage*, 1> aliased_images;
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Image& image = slot_images[image_id];
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bool any_rescaled = True(image.flags & ImageFlagBits::Rescaled);
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bool any_blacklisted = True(image.flags & ImageFlagBits::Blacklisted);
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u64 most_recent_tick = image.modification_tick;
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for (const AliasedImage& aliased : image.aliased_images) {
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ImageBase& aliased_image = slot_images[aliased.id];
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@ -1652,7 +1645,6 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
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aliased_images.push_back(&aliased);
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any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled);
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any_blacklisted |= True(aliased_image.flags & ImageFlagBits::Blacklisted);
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}
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}
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if (aliased_images.empty()) {
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@ -1664,9 +1656,6 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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ScaleUp(image);
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} else {
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ScaleDown(image);
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if (any_blacklisted) {
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image.flags |= ImageFlagBits::Blacklisted;
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}
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}
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}
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image.modification_tick = most_recent_tick;
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@ -1684,9 +1673,6 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
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Image& aliased_image = slot_images[aliased->id];
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if (!can_rescale) {
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ScaleDown(aliased_image);
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if (any_blacklisted) {
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aliased_image.flags |= ImageFlagBits::Blacklisted;
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}
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CopyImage(image_id, aliased->id, aliased->copies);
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continue;
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}
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