Commit Graph

10596 Commits (054e39647c485e46e442cc9c9baa7f1d7c386326)
 

Author SHA1 Message Date
Lioncash 054e39647c gl_rasterizer_cache: Remove unnecessary newline 2019-02-12 16:56:19 +07:00
Lioncash e25c464c02 gl_rasterizer_cache: Get rid of variable shadowing
Avoids shadowing the members of the struct itself, which results in a
-Wshadow warning.
2019-02-12 16:46:39 +07:00
bunnei 1d98027a0e
Merge pull request #1904 from bunnei/better-fermi-copy
gl_rasterizer: Implement a more accurate fermi 2D copy.
2019-02-08 23:32:24 +07:00
bunnei 2374471a1e
Merge pull request #2096 from FearlessTobi/patch-3
nvdisp_disp0: change drawing message log level from Warning to Trace
2019-02-08 21:56:47 +07:00
Fernando Sahmkow e543320129 Implement linear textures (#2089) 2019-02-08 18:28:01 +07:00
bunnei 504aafedd2
Merge pull request #2097 from ReinUsesLisp/fixup-texview
gl_rasterizer_cache: Fixup texture view parameters
2019-02-08 17:30:36 +07:00
ReinUsesLisp e36e7ae74e gl_rasterizer_cache: Fixup texture view parameters
These parameters were declared as constants and passed to glTextureView
but then they were removed on a rabase. This addresses that mistake.
2019-02-08 18:32:58 +07:00
Tobias 259e52ccb2 nvdisp_disp0: change drawing message log level from Warning to Trace
This is a leftover from the early yuzu days.
We shouldn't log every time when we are drawing by default, so let's change the log level to Trace.
2019-02-08 19:26:49 +07:00
bunnei f09d1dffd1
Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking
shader/track: Add a more permissive global memory tracking
2019-02-06 21:56:14 +07:00
bunnei 35e1118766 gl_rasterizer_cache: Mark surface copy destinations as modified. 2019-02-06 21:54:25 +07:00
bunnei dd1aab5446 gl_rasterizer: Implement a more accurate fermi 2D copy.
- This is a blit, use the blit registers.
2019-02-06 21:54:21 +07:00
bunnei ca482997fe
Merge pull request #2091 from FearlessTobi/port-4603
Port citra-emu/citra#4603: "gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory"
2019-02-06 21:51:46 +07:00
bunnei e09f1c92fb
Merge pull request #2021 from ReinUsesLisp/disk-cache
gl_shader_cache: Disk based shader cache
2019-02-06 21:47:20 +07:00
ReinUsesLisp dfd14618f7 cmake: Fix title bar issue 2019-02-06 22:23:41 +07:00
Frederic L d0ac624403 gl_shader_disk_cache: Check LZ4 size limit
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-02-06 22:23:41 +07:00
Frederic L 9f0b247cf6 gl_shader_disk_cache: Consider compressed size zero as an error
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-02-06 22:23:41 +07:00
Frederic L 8ff2ce5207 cmake: Use CMAKE_COMMAND instead of "cmake"
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-02-06 22:23:41 +07:00
ReinUsesLisp e6a2245304 gl_shader_disk_cache: Use unordered containers 2019-02-06 22:23:41 +07:00
ReinUsesLisp e147ed4fc0 gl_shader_cache: Fixup GLSL unique identifiers 2019-02-06 22:23:40 +07:00
Michael 4ffb487251 cmake: Fixup application string
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-02-06 22:23:40 +07:00
ReinUsesLisp bd928e70ed loading_screen: Unchunk progress bar 2019-02-06 22:23:40 +07:00
ReinUsesLisp eb73247433 gl_shader_cache: Link loading screen with disk shader cache load 2019-02-06 22:23:40 +07:00
ReinUsesLisp df0f31f44e gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders
i965 (and probably all mesa drivers) require GL_PROGRAM_SEPARABLE when using
glProgramBinary. This is probably required by the standard but it's ignored by
permisive proprietary drivers.
2019-02-06 22:23:40 +07:00
ReinUsesLisp 7fefec585c gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 2019-02-06 22:23:40 +07:00
ReinUsesLisp 2bc6a699dc gl_shader_disk_cache: Guard reads and writes against failure 2019-02-06 22:23:40 +07:00
ReinUsesLisp 750abcc23d gl_shader_disk_cache: Address miscellaneous feedback 2019-02-06 22:23:40 +07:00
ReinUsesLisp 8ee3666a3c gl_shader_disk_cache: Pass return values returning instead of by parameters 2019-02-06 22:23:40 +07:00
ReinUsesLisp ed956569a4 gl_shader_disk_cache: Compress program binaries using LZ4 2019-02-06 22:23:39 +07:00
ReinUsesLisp f087639e4a gl_shader_disk_cache: Compress GLSL code using LZ4 2019-02-06 22:23:39 +07:00
ReinUsesLisp cfb20c4c9d gl_shader_disk_cache: Save GLSL and entries into the precompiled file 2019-02-06 22:23:39 +07:00
ReinUsesLisp e78da8dc1f settings: Hide shader cache behind a setting 2019-02-06 22:20:57 +07:00
ReinUsesLisp be4641c43f gl_shader_disk_cache: Invalidate shader cache changes with CMake hash 2019-02-06 22:20:57 +07:00
ReinUsesLisp a3703f5767 gl_shader_cache: Refactor to support disk shader cache 2019-02-06 22:20:57 +07:00
ReinUsesLisp 4039086226 gl_shader_disk_cache: Add transferable cache invalidation 2019-02-06 22:20:57 +07:00
ReinUsesLisp a1faed9950 gl_shader_disk_cache: Add precompiled load 2019-02-06 22:20:57 +07:00
ReinUsesLisp 57fb15d2a3 gl_shader_disk_cache: Add precompiled save 2019-02-06 22:20:57 +07:00
ReinUsesLisp 3435cd8d5e gl_shader_disk_cache: Add transferable load 2019-02-06 22:20:57 +07:00
ReinUsesLisp b1efceec89 gl_shader_disk_cache: Add transferable stores 2019-02-06 22:20:57 +07:00
ReinUsesLisp 98be5a4928 gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers 2019-02-06 22:20:57 +07:00
ReinUsesLisp 145c3ac89e gl_shader_disk_cache: Add file and move BaseBindings declaration 2019-02-06 22:20:57 +07:00
ReinUsesLisp c2c5260fd7 gl_shader_decompiler: Remove name entries 2019-02-06 22:20:57 +07:00
ReinUsesLisp 8b11368671 gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 +07:00
ReinUsesLisp 0ed5d728ca rasterizer_interface: Add disk cache entry for the rasterizer 2019-02-06 22:20:57 +07:00
ReinUsesLisp 84412591c9 file_util: Add shader directory 2019-02-06 22:20:57 +07:00
ReinUsesLisp 049050856f shader_decode: Implement LDG and basic cbuf tracking 2019-02-06 22:20:57 +07:00
bunnei 10ab714fe0
Merge pull request #2042 from ReinUsesLisp/nouveau-tex
maxwell_3d: Allow texture handles with TIC id zero
2019-02-06 20:19:20 +07:00
bunnei 40ac058557
Merge pull request #2071 from ReinUsesLisp/dsa-texture
gl_rasterizer: Use DSA for textures and move swizzling to texture state
2019-02-06 20:17:59 +07:00
Dimitri ALBORA 8b800369ea gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory 2019-02-06 19:07:35 +07:00
bunnei c357d8f6f7
Merge pull request #2057 from FearlessTobi/port-4586
Port citra-emu/citra#4586: "Use QPixmap/QIcon for background color selection button"
2019-02-06 12:37:57 +07:00
bunnei b34ae2235d
Merge pull request #2086 from FearlessTobi/port-4583
Port citra-emu/citra#4583: "citra_qt: Fix saving screenshot when no file extension is provided"
2019-02-06 12:33:35 +07:00