bunnei
c67c25db05
Merge pull request #5139 from lioncash/deprecated-qt
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game_list_p: Resolve deprecated usage of QVariant operator<
2020-12-06 00:45:23 +07:00
bunnei
1bdb756d28
hle: kernel: Process: Various style fixes based on code review feedback.
2020-12-06 00:27:13 +07:00
bunnei
d4ae0ae0e9
core: cpu_manager: Fix a typo in PreemptSingleCore, which broke many games.
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- We were reload'ing the old current scheduler, which may have changed.
2020-12-06 00:27:13 +07:00
bunnei
9b492430bb
hle: kernel: Thread: Various style fixes based on code review feedback.
2020-12-06 00:27:13 +07:00
bunnei
ed4d1e2ade
hle: kernel: KScopedSchedulerLockAndSleep: Various style fixes based on code review feedback.
2020-12-06 00:27:13 +07:00
bunnei
b1b4f2337e
hle: kernel: KScopedLock: Various style fixes based on code review feedback.
2020-12-06 00:27:13 +07:00
bunnei
165d8485f0
hle: kernel: KAbstractSchedulerLock: Various style fixes based on code review feedback.
2020-12-06 00:27:13 +07:00
bunnei
960500cfd2
hle: kernel: KScheduler: Various style fixes based on code review feedback.
2020-12-06 00:27:13 +07:00
bunnei
8fd921557f
hle: kernel: KPriorityQueue: Various style fixes based on code review feedback.
2020-12-06 00:27:13 +07:00
bunnei
4d3be1816c
hle: kernel: KAffinityMask: Various style fixes based on code review feedback.
2020-12-06 00:27:13 +07:00
bunnei
357d79fb6e
hle: kernel: GlobalSchedulerContext: Various style fixes based on code review feedback.
2020-12-06 00:27:13 +07:00
bunnei
d2c0c94f0b
common: BitSet: Various style fixes based on code review feedback.
2020-12-06 00:27:13 +07:00
bunnei
b1326d9230
hle: kernel: Use C++ style comments in KScheduler, etc.
2020-12-06 00:03:24 +07:00
bunnei
bc59ca92b6
kernel: KScopedSchedulerLockAndSleep: Remove unused ctor.
2020-12-06 00:03:24 +07:00
bunnei
b9b7e4f915
kernel: time_manager: Add missing lock guards.
2020-12-06 00:03:24 +07:00
bunnei
ccce6cb3be
hle: kernel: Migrate to KScopedSchedulerLock.
2020-12-06 00:03:24 +07:00
bunnei
4756cb203e
hle: kernel: Separate KScopedSchedulerLockAndSleep from k_scheduler.
2020-12-06 00:03:24 +07:00
bunnei
8d3e06349e
hle: kernel: Separate KScheduler from GlobalSchedulerContext class.
2020-12-06 00:03:24 +07:00
bunnei
9e29e36a78
hle: kernel: Rewrite scheduler implementation based on Mesopshere.
2020-12-06 00:03:24 +07:00
bunnei
c10a37e5b6
hle: kernel: physical_core: Clear exclusive state after each run.
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- This is closer to pre-multicore behavior, and works a bit better.
2020-12-06 00:03:24 +07:00
bunnei
7e5d0f1fe3
hle: kernel: Port KAbstractSchedulerLock from Mesosphere.
2020-12-06 00:03:24 +07:00
bunnei
39d356782e
hle: kernel: svc: Remove reschedule on svcBreak.
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- This breaks things, and is unnecessary, since emulation will be done at this point.
2020-12-06 00:03:24 +07:00
bunnei
d58a609ae4
hle: kernel: process: Add schedule count tracking, to be used for yield impl.
2020-12-06 00:03:24 +07:00
bunnei
493263f415
hle: kernel: svc: Remove unnecessary hack in svcSleep.
2020-12-06 00:03:24 +07:00
bunnei
a3ccac3eb7
common: Port KPriorityQueue from Mesosphere.
2020-12-06 00:03:24 +07:00
bunnei
8dbfa4e1a4
common: Port BitSet from Mesosphere.
2020-12-06 00:03:24 +07:00
bunnei
e18ee8d681
hle: kernel: Port KAffinityMask from Mesosphere.
2020-12-06 00:03:24 +07:00
comex
a6e6cd5788
maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflict
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On Apple platforms, FALSE and TRUE are defined as macros by
<mach/boolean.h>, which is included by various system headers.
Note that there appear to be no actual users of the names to fix up.
2020-12-05 17:59:02 +07:00
comex
9dc69fa07c
yuzu_cmd: Remove 'users_size'
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Specifically:
const auto size = sdl2_config->GetInteger("System", "users_size", 0);
The variable is never used, producing a warning. I wondered if this
ought to be assigning something to in `Settings`, but nothing else in
the codebase ever mentions a setting called "users_size", so I guess
it's safe to remove...
2020-12-05 17:50:39 +07:00
Vitor Kiguchi
a1e7360273
Update cubeb and request a persistent stream session
2020-12-05 22:26:41 +07:00
Lioncash
f95602f152
video_core: Resolve more variable shadowing scenarios pt.3
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Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors.
2020-12-05 16:02:23 +07:00
Lioncash
c277d7d171
game_list_p: Resolve deprecated usage of QVariant operator<
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This is designated as obsolete in Qt's docs (see:
https://doc.qt.io/qt-5/qvariant-obsolete.html#operator-lt )
2020-12-05 15:38:58 +07:00
Morph
f6d4a289d5
applets: Resolve variable shadowing
2020-12-05 08:37:13 +07:00
Chloe
f2f346e110
Merge pull request #5133 from lioncash/video-shadow2
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video_core: Resolve more variable shadowing scenarios pt.2
2020-12-05 23:45:00 +07:00
Lioncash
414a87a4f4
video_core: Resolve more variable shadowing scenarios pt.2
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Migrates the video core code closer to enabling variable shadowing
warnings as errors.
This primarily sorts out shadowing occurrences within the Vulkan code.
2020-12-05 06:39:35 +07:00
bunnei
e6a896c4bd
Merge pull request #5124 from lioncash/video-shadow
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video_core: Resolve more variable shadowing scenarios
2020-12-05 00:48:08 +07:00
bunnei
63419e144f
Merge pull request #5127 from FearlessTobi/port-5617
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Port citra-emu/citra#5617 : "Fix telemetry-related exit crash from use-after-free"
2020-12-04 21:57:40 +07:00
Lioncash
2c375013dd
xbyak_abi: Shorten std::size_t to size_t
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Makes for less reading.
2020-12-05 00:43:55 +07:00
Lioncash
b126267442
xbyak_abi: Avoid implicit sign conversions
2020-12-05 00:43:41 +07:00
LC
2a928d7492
Merge pull request #5130 from ogniK5377/sys-11.0.0
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system_version: Update to 11.0.0
2020-12-05 00:36:14 +07:00
Chloe Marcec
7fbeb489d3
system_version: Update to 11.0.0
2020-12-05 16:08:03 +07:00
FearlessTobi
37d672bf08
Fix telemetry-related exit crash from use-after-free
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Co-Authored-By: xperia64 <xperia64@users.noreply.github.com>
2020-12-05 02:42:50 +07:00
bunnei
1c8de85045
Merge pull request #5126 from lioncash/deprecated
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codec: Remove deprecated usage of AVCodecContext::refcounted_frames
2020-12-04 17:31:53 +07:00
Lioncash
94af77aa7c
codec: Remove deprecated usage of AVCodecContext::refcounted_frames
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This was only necessary for use with the
avcodec_decode_video2/avcoded_decode_audio4 APIs which are also
deprecated.
Given we use avcodec_send_packet/avcodec_receive_frame, this isn't
necessary, this is even indicated directly within the FFmpeg API changes
document here on 2017-09-26:
https://github.com/FFmpeg/FFmpeg/blob/master/doc/APIchanges#L410
This prevents our code from breaking whenever we update to a newer
version of FFmpeg in the future if they ever decide to fully remove this
API member.
2020-12-04 16:23:13 +07:00
Lioncash
677a8b208d
video_core: Resolve more variable shadowing scenarios
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Resolves variable shadowing scenarios up to the end of the OpenGL code
to make it nicer to review. The rest will be resolved in a following
commit.
2020-12-04 16:19:09 +07:00
Morph
c2f83c04cb
nim: Stub IsLargeResourceAvailable
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- Used by Immortals Fenyx Rising
2020-12-04 09:53:21 +07:00
bunnei
fad38ec6e8
Merge pull request #5064 from lioncash/node-shadow
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node: Eliminate variable shadowing
2020-12-04 00:45:33 +07:00
bunnei
defa826c53
Merge pull request #5061 from lioncash/pessimizing
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vp9/vic: Resolve pessimizing moves
2020-12-03 23:21:12 +07:00
bunnei
69aaad9b96
Merge pull request #4996 from bunnei/use-4jits
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Kernel: Refactor to use 4-instances of Dynarmic & various cleanups and improvements
2020-12-03 15:32:45 +07:00
Lioncash
edd8208779
node: Mark member functions as [[nodiscard]] where applicable
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Prevents logic bugs from accidentally ignoring the return value.
2020-12-03 16:03:34 +07:00