ReinUsesLisp
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c721767bcc
|
glasm: Implement global memory fallbacks
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
0794273870
|
glasm: Implement int64 add and subtract
|
2021-07-22 21:51:33 +07:00 |
lat9nq
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7fdf0d7d33
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emit_glasm_context_get_set: Remove unused variable
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2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
e30d4fa976
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glasm: Implement indirect attribute loads
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
c8414e686f
|
glasm: Implement image atomics
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
3a7ca6a7db
|
glasm: Reorder unreachable image atomic insts
Reorder them to the bottom of the file for readability.
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
e565eb361a
|
glasm: Implement gl_Layer stores
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
89e341d56a
|
glasm: Implement SampleId
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
77d8c44b68
|
glasm: Implement IsHelperInvocation
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
ddf601919f
|
glasm: Fix EmitVertex's optimization
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
1bccb43cbe
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gl_shader_cache: Conditionally use viewport mask
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
c31521512f
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gl_shader_cache,glasm: Conditionally use typeless image reads extension
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
df406246d9
|
gl_shader_cache: Improve GLASM error print logic
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
84feabac88
|
glasm: Implement forced early Z
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
6bc54e12a0
|
glasm: Set transform feedback state
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
69b910e9e7
|
video_core: Abstract transform feedback translation utility
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
7dadb2bef3
|
glasm: Simplify patch reads
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
b382f57b28
|
glasm: Fix output patch reads
With this, Luigi's Mansion's sand renders properly.
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
c07cc9d6a5
|
gl_shader_cache: Pass shader runtime information
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
9e7b6622c2
|
shader: Split profile and runtime information in separate structs
|
2021-07-22 21:51:33 +07:00 |
ameerj
|
eb15667905
|
emit_glasm_context_get_and_set.cpp: Add missing semicolons
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
781a87175c
|
glasm: Fix patch attribute declarations
|
2021-07-22 21:51:33 +07:00 |
ameerj
|
36d040da70
|
glasm: Implement FSWZADD
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
3da7b98d37
|
glasm: Implement PrimitiveId attribute read
|
2021-07-22 21:51:33 +07:00 |
ReinUsesLisp
|
394b96a2fe
|
glasm: Implement clip distance stores
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
a5d978e91e
|
glasm: Fix tessellation input attributes
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
0d7d85c81e
|
glasm: Add missing semicolon on tesscoord reading
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
48d4e26326
|
glasm: Fix tessellation headers
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
9ec2303ad6
|
glasm: Add tessellation shader declarations
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
2913ca811e
|
glasm: Implement TessellationEvaluationPoint
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
54decced92
|
gl_shader_manager: Zero initialize current assembly programs
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
c0e4074721
|
gl_shader_manager: Remove unintentionally committed #pragma
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
a569ac418e
|
glasm: Implement patch memory
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
164b8c1ec5
|
glasm: Fix InvocationId declaration
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
d5db96386d
|
glasm: Implement InvocationId
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
679e7146a7
|
glasm: Optimize EmitVertex into EMIT
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
79929be833
|
glasm: Implement geometry shader attribute reads
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
83cef0426b
|
glasm: Properly declare attributes on geometry programs
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
fad139a3e6
|
glasm: Declare geometry program headers
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
690b1841e6
|
renderer_opengl: State track compute assembly programs
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
c5ca4fe451
|
renderer_opengl: State track assembly programs
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
0a54291c9c
|
glasm: Fix potential aliasing bug on cube array samples
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
8fdb00a2b5
|
glasm: Implement ImageWrite
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
dadd192b30
|
glasm: Implement ImageRead
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
3d0ffc6ad0
|
glasm: Implement EmitVertex and EndPrimitive
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
f79cbbf814
|
glasm: Implement ImageGradient
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
291f220be3
|
glasm: Implement 64-bit shifts
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
d957b3a8fe
|
glasm: Implement barriers
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
b60b3fa113
|
glasm: Fix compute stage name
|
2021-07-22 21:51:32 +07:00 |
ReinUsesLisp
|
96962c1d3c
|
glasm: Fix phi instruction types
|
2021-07-22 21:51:32 +07:00 |