Fernando Sahmkow
b6f6733131
Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles
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shader: Implement FSWZADD and reimplement SHFL
2019-11-14 10:27:27 +07:00
Rodrigo Locatti
7f424d0f60
Merge pull request #3107 from lioncash/hashable
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common/hash: Remove unused HashableStruct
2019-11-13 17:30:30 +07:00
Rodrigo Locatti
ebb30cbefb
Merge pull request #3104 from lioncash/xts
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xts_archive: Remove redundant std::string constructor
2019-11-13 17:00:02 +07:00
Lioncash
c5c89a4d5c
common/hash: Remove unused HashableStruct
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This is unused, so it can be removed. There's better ways of ensuring
zeroed out padding bits, like using zero-initialization, anyhow.
2019-11-13 14:58:43 +07:00
Rodrigo Locatti
cc9e682021
Merge pull request #3103 from lioncash/cfunc
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common_funcs: silence sign-conversion warnings in MakeMagic()
2019-11-13 16:26:34 +07:00
Lioncash
03b73aa575
xts_archive: Remove redundant std::string constructor
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We can just call the .data() member of path instead of constructing a
completely new string.
2019-11-13 10:02:10 +07:00
Lioncash
61f6eaad45
common_funcs: silence sign-conversion warnings in MakeMagic()
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We can trivially resolve these by casting the characters to unsigned
values and then shifting the bits.
2019-11-13 06:53:19 +07:00
Rodrigo Locatti
cf770a68a5
Merge pull request #3084 from ReinUsesLisp/cast-warnings
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video_core: Treat implicit conversions as errors
2019-11-13 02:16:22 +07:00
bunnei
d1f0d182a7
Update CONTRIBUTING.md
2019-11-12 21:42:43 +07:00
bunnei
2cacf97099
Merge pull request #3096 from jroweboy/patch-1
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Move source in windows uploads into its own internal zip
2019-11-12 17:52:31 +07:00
James Rowe
d24fcaff77
Move source in windows uploads into its own internal zip
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This should prevent path length issues when extracting the build from the installer
2019-11-12 15:32:16 +07:00
bunnei
f7d4c84807
Merge pull request #3090 from DarkLordZach/azure-source
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ci: Package source with builds
2019-11-12 15:56:46 +07:00
Zach Hilman
d4a1afba4b
ci: Package source with builds
2019-11-11 22:32:22 +07:00
Rodrigo Locatti
fb9418798d
video_core: Enable sign conversion warnings
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Enable sign conversion warnings but don't treat them as errors.
2019-11-11 18:00:37 +07:00
bunnei
8714d40a77
Merge pull request #3085 from bunnei/web-token-b64
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yuzu: configure_web: Use Base64 encoded token
2019-11-09 14:50:31 +07:00
bunnei
8dc9f35baf
web-service: Port citra's updated web_backend code.
2019-11-09 14:00:44 +07:00
bunnei
883eb1a1a1
yuzu: configure_web: Use Base64 encoded token for simplifying user experience.
2019-11-09 14:00:44 +07:00
bunnei
0fc596de6e
Merge pull request #3082 from ReinUsesLisp/fix-lockers
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gl_shader_cache: Fix locker constructors
2019-11-09 13:58:36 +07:00
ReinUsesLisp
18c1cb68fd
video_core: Treat implicit conversions as errors
2019-11-08 22:49:39 +07:00
ReinUsesLisp
096f339a2a
video_core: Silence implicit conversion warnings
2019-11-08 22:48:50 +07:00
ReinUsesLisp
fa0d65fc7b
microprofile: Silence conversion warnings
2019-11-08 22:48:42 +07:00
bunnei
a056d8de16
Merge pull request #3080 from FernandoS27/glsl-fix
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GLSLDecompiler: Correct Texture Gather Offset.
2019-11-08 15:56:29 +07:00
ReinUsesLisp
bfa973a62b
gl_shader_cache: Fix locker constructors
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Properly pass engine when a shader is being constructed from memory.
2019-11-07 20:43:31 +07:00
ReinUsesLisp
3ab0514698
gl_shader_cache: Enable extensions only when available
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Silence GLSL compilation warnings.
2019-11-07 20:08:42 +07:00
ReinUsesLisp
cd66395944
gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available
2019-11-07 20:08:42 +07:00
ReinUsesLisp
56e237d1f9
shader_ir/warp: Implement FSWZADD
2019-11-07 20:08:41 +07:00
ReinUsesLisp
08b2b1080a
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
2019-11-07 20:08:41 +07:00
Fernando Sahmkow
3d7c284e0f
GLSLDecompiler: Correct Texture Gather Offset.
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This commit corrects the argument ordering in textureGatherOffset.
2019-11-07 11:43:56 +07:00
bunnei
b6ae48966d
Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx
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shader/control_flow: Abstract repeated code chunks in BRX tracking
2019-11-07 01:30:01 +07:00
Morph
0e8a3bf3e5
buffer_cache: Add missing includes ( #3079 )
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`boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included.
Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`.
2019-11-07 06:25:53 +07:00
bunnei
344d15f61e
Merge pull request #3070 from ReinUsesLisp/shader-warnings
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shader_ir: Reduce severity of warnings
2019-11-07 00:47:24 +07:00
Rodrigo Locatti
ff5a0f370c
shader/control_flow: Specify constness on caller lambdas
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Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
2019-11-07 01:44:09 +07:00
ReinUsesLisp
7b069252f8
shader/control_flow: Use callable template instead of std::function
2019-11-07 01:44:08 +07:00
ReinUsesLisp
46c3047283
shader/control_flow: Abstract repeated code chunks in BRX tracking
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Remove copied and pasted for cycles into a common templated function.
2019-11-07 01:44:08 +07:00
ReinUsesLisp
ae7dfa93be
shader/control_flow: Silence Intellisense cast warnings
2019-11-07 01:44:08 +07:00
ReinUsesLisp
deb1b54eed
shader/control_flow: Remove brace initializer in std containers
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These containers have a default constructor.
2019-11-07 01:44:08 +07:00
ReinUsesLisp
39c66abd91
shader/decode: Reduce severity of arithmetic rounding warnings
2019-11-07 01:43:38 +07:00
ReinUsesLisp
c4374d0d41
shader/arithmetic: Reduce RRO stub severity
2019-11-07 01:43:38 +07:00
ReinUsesLisp
35d40b74b3
shader/texture: Remove NODEP warnings
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These warnings don't offer meaningful information while decoding
shaders. Remove them.
2019-11-07 01:43:38 +07:00
bunnei
c414ebaa9c
Merge pull request #3078 from bunnei/azure-rename-partial
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ci: Rename build folder only on non-mainline builds
2019-11-06 23:28:58 +07:00
bunnei
e07dfc4da3
ci: Rename build folder only on non-mainline builds
2019-11-06 23:26:29 +07:00
bunnei
63d30133f8
Merge pull request #3077 from yuzu-emu/revert-3073-azure-rename-partial
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Revert "ci: Rename build folder only on non-mainline builds"
2019-11-06 21:37:01 +07:00
bunnei
f1e4f3fc0c
Revert "ci: Rename build folder only on non-mainline builds"
2019-11-06 21:36:50 +07:00
bunnei
468576284d
Merge pull request #3057 from ReinUsesLisp/buffer-sub-data
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gl_rasterizer: Upload constant buffers with glNamedBufferSubData
2019-11-06 10:08:55 +07:00
bunnei
4d66ca97e5
Merge pull request #3076 from DarkLordZach/telem-names
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ci: Populate build repository from Azure environment
2019-11-06 10:08:27 +07:00
bunnei
c1a3d19897
Merge pull request #3062 from bunnei/event-improve
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kernel: Improve events
2019-11-06 10:05:50 +07:00
Rodrigo Locatti
654b77d2ec
Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
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shader/node: Unpack bindless texture encoding
2019-11-06 04:54:11 +07:00
Zach Hilman
0c8b6b0351
ci: Populate build repository from Azure environment
2019-11-05 21:37:27 +07:00
bunnei
9a62f5351a
Merge pull request #3073 from DarkLordZach/azure-rename-partial
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ci: Rename build folder only on non-mainline builds
2019-11-05 21:10:44 +07:00
Zach Hilman
65bed6682c
ci: Rename build folder only on non-mainline builds
2019-11-05 21:07:30 +07:00