Commit Graph

12895 Commits (c0eb1aecfd6579409a23e56dc5cea8f19aa7e064)
 

Author SHA1 Message Date
Fernando Sahmkow c0eb1aecfd Fermi2D: Use a different formula for delimiting blit areas. 2019-10-17 18:21:01 +07:00
Fernando Sahmkow 57a46c69f1 Fermi2D: limit blit area to only available area
Normaly OpenGL does not care if the areas exceed the texture regions but
other backends such as Vulkan do care about the limits of this areas.
This PR crops the areas of the blit in order that they don't surpass the
limits of the textures. This should help Vulkan and faulty OpenGL
drivers
2019-10-17 10:38:44 +07:00
Rodrigo Locatti 60c602e4e7
Merge pull request #2978 from lioncash/doxygen
video_core/texture_cache: Amend Doxygen references
2019-10-16 22:09:40 +07:00
Rodrigo Locatti e00b529a89
Merge pull request #2982 from lioncash/surface
texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
2019-10-16 19:43:32 +07:00
bunnei ef9b31783d
Merge pull request #2912 from FernandoS27/async-fixes
General fixes to Async GPU
2019-10-16 10:34:48 +07:00
Rodrigo Locatti 60315060b1
Merge pull request #2984 from lioncash/fallthrough2
video_core/surface: Add missing break in PixelFormatFromTextureFormat()
2019-10-15 23:08:34 +07:00
Lioncash cf9e13c255 video_core/surface: Add missing break in PixelFormatFromTextureFormat()
Prevents fallthrough into the following case.
2019-10-15 21:53:15 +07:00
Rodrigo Locatti 14f3cebcd4
Merge pull request #2981 from lioncash/copy
gl_shader_decompiler: Minor cleanup-related changes
2019-10-15 21:07:25 +07:00
Lioncash a24e8bf9cf texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
We can take these by const reference and avoid making unnecessary
copies, preventing some atomic reference count increments and
decrements.
2019-10-15 19:31:33 +07:00
Lioncash 4f16ce9294 gl_shader_decompiler: Make ExprDecompiler's GetResult() a const member function
This is only ever used to read, but not write, the resulting string, so
we can enforce this by making it a const member function.
2019-10-15 19:02:59 +07:00
Lioncash 67df3f7742 gl_shader_decompiler: Use a std::string_view with GetDeclarationWithSuffix()
This allows the function to be completely non-allocating for inputs of
all sizes (i.e. there's no heap cost for an input to convert to a
std::string_view).
2019-10-15 19:00:48 +07:00
Lioncash 04a1161354 gl_shader_decompiler: Fold flow_var constant into GetFlowVariable()
This is only ever used within this function, so we can narrow it's scope
down.
2019-10-15 18:58:36 +07:00
Lioncash 2f2ab9b5bc gl_shader_decompiler: Mark ASTDecompiler/ExprDecompiler parameters as const references where applicable
These member functions don't actually modify the input parameter, so we
can make this explicit with the use of const.
2019-10-15 18:57:02 +07:00
Lioncash b8a62adcf1 gl_shader_decompiler: Pass by reference to GenerateTextureArgument()
Avoids an unnecessary atomic reference count increment and decrement.
2019-10-15 18:29:37 +07:00
Lioncash d1d7ce74d2 gl_shader_decompiler: Use std::holds_alternative within GenerateTexture()
This only ever queries if the type exists within the variant, but
doesn't actually do anything with the return value. We can just use
std::holds_alternative for this use case.
2019-10-15 18:25:48 +07:00
Lioncash 67658dd6e8 shader/node: std::move Meta instance within OperationNode constructor
Allows usages of the constructor to avoid an unnecessary copy.
2019-10-15 18:21:59 +07:00
Lioncash 9760795bfb gl_shader_decompiler: Avoid unnecessary copies of MetaImage
MetaImage contains a std::vector, so copying here could result in
unnecessary reallocations. Given the operation lives throughout the
entire scope, this is safe to do.
2019-10-15 18:14:55 +07:00
bunnei 2299950de1
Merge pull request #2972 from lioncash/system
{bcat, gpu, nvflinger}: Remove trivial usages of the global system accessor
2019-10-15 17:49:12 +07:00
bunnei ba0086e32d
Merge pull request #2977 from lioncash/algorithm
common: Rename binary_find.h to algorithm.h
2019-10-15 16:41:52 +07:00
Lioncash b25b94400e video_core/gpu: Remove use of the global system accessor
We can just make use of the reference member variable instead of
accessing the global system instance.
2019-10-15 16:39:30 +07:00
Lioncash cc1d7048b5 bcat: Remove use of global system accessors
Removes all uses of the global system accessor within the BCAT
interface.
2019-10-15 16:39:27 +07:00
Lioncash 524eb15513 video_core/texture_cache: Amend Doxygen references
Amends the doxygen comments so that they properly resolve. While we're
at it, we can correct some typos and fix up some of the comments'
formatting in order to make them slightly nicer to read.
2019-10-15 15:40:00 +07:00
Lioncash d5706346d7 common/algorithm: Add description comment indicating intended algorithms
Makes it explicit that the header is intended for iterator-based
algorithms that can ideally operate on any type.
2019-10-15 15:25:23 +07:00
Lioncash ac4dbd3b25 common: Rename binary_find.h to algorithm.h
Makes the header more general for other potential algorithms in the
future. While we're at it, include a missing <functional> include to
satisfy the use of std::less.
2019-10-15 15:24:50 +07:00
bunnei cab2619aeb
Merge pull request #2965 from FernandoS27/fair-core-timing
Core Timing: Rework Core Timing to run all cores evenly.
2019-10-15 11:48:30 +07:00
bunnei 0378babd15
Merge pull request #2897 from DarkLordZach/oss-ext-fonts-1
pl_u: Move open source font archives and fix NAND error
2019-10-14 15:13:41 +07:00
bunnei c274fd588d
Merge pull request #2968 from FreddyFunk/fix-zl-zr-analog-triggers
yuzu/configure_input_player: Fix input handling for ZL and ZR from controllers with analog triggers
2019-10-14 13:04:49 +07:00
bunnei cd2efed922
Merge pull request #2930 from DarkLordZach/gamecard-partitions
file_sys: Add code to access raw gamecard partitions and lazily load them
2019-10-14 10:29:10 +07:00
Zach Hilman e0b9ee9b94 card_image: Implement system update commands in XCI 2019-10-13 14:18:45 +07:00
Zach Hilman 1911f85391 pl_u: Fix mismatched rebase size error in font encryption 2019-10-13 13:46:27 +07:00
Zach Hilman 36d829c27b pl_u: Use kernel physical memory 2019-10-13 13:46:27 +07:00
Zach Hilman b3a8a094a5 pl_u: Remove excess static qualifier 2019-10-13 13:46:27 +07:00
Zach Hilman 40284c6868 pl_u: Use OSS system archives if real archives don't exist 2019-10-13 13:46:27 +07:00
Zach Hilman 920742d418 system_archive: Synthesize shared fonts system archives 2019-10-13 13:46:10 +07:00
Zach Hilman d6d6a87bde externals: Move OSS font data to file_sys in core 2019-10-13 13:46:10 +07:00
Lioncash 574440d59f nvflinger/buffer_queue: Remove use of a global system accessor 2019-10-12 09:17:56 +07:00
Fernando Sahmkow a4ae11d63e Core_Timing: Address Remaining feedback. 2019-10-12 07:26:38 +07:00
Fernando Sahmkow 91f6333e23 Core_Timing: Fix tests. 2019-10-12 07:23:08 +07:00
Fernando Sahmkow e0650a2034 Core_Timing: Address Feedback and suppress warnings. 2019-10-11 14:44:14 +07:00
Fernando Sahmkow cfc2f30dc4 AsyncGpu: Address Feedback 2019-10-11 13:41:15 +07:00
FreddyFunk be5dc68ca3 fixed clang format & addressed feedback 2019-10-10 23:27:00 +07:00
FreddyFunk a31c6b2c4e yuzu/configure_input_player: Fix input handling for ZL and ZR from controllers with analog triggers 2019-10-10 23:12:06 +07:00
bunnei b41692b69b
Merge pull request #2910 from FearlessTobi/port-4930
Port citra-emu/citra#4930: "Pause when in background"
2019-10-09 21:36:51 +07:00
bunnei d46e523fda
Merge pull request #2915 from vitor-k/patch-1
Link to Yuzu's wiki instead of Citra's
2019-10-09 21:35:48 +07:00
bunnei 2ba273e49e
Merge pull request #2928 from ReinUsesLisp/dirty-depth-bounds
maxwell_3d: Add dirty flags for depth bounds values
2019-10-09 15:44:30 +07:00
bunnei 6b5e50d20e
Merge pull request #2927 from ReinUsesLisp/polygon-offset-units
gl_rasterizer: Fix polygon offset units
2019-10-09 15:38:52 +07:00
Fernando Sahmkow 96f2b16356 Core Timing: Correct Idle and remove lefting pragma 2019-10-09 12:30:33 +07:00
Fernando Sahmkow 65aff6930b Core Timing: General corrections and added tests. 2019-10-09 12:30:33 +07:00
Fernando Sahmkow c9a1129c95 Tests: Eliminate old Core Timing Tests 2019-10-09 12:30:32 +07:00
Fernando Sahmkow 555866f8dc Core Timing: Rework Core Timing to run all cores evenly. 2019-10-09 12:30:31 +07:00